PixelLightAPI
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Scene loader implementation for the PixelLight scene XML file format. More...
#include <SceneLoaderPL.h>
Public Member Functions | |
PLS_API bool | Load (SceneContainer &cContainer, PLCore::File &cFile) |
PLS_API bool | Save (SceneContainer &cContainer, PLCore::File &cFile) |
PLS_API bool | SaveParams (SceneContainer &cContainer, PLCore::File &cFile, bool bNoDefault) |
PLS_API | SceneLoaderPL () |
Default constructor. | |
virtual PLS_API | ~SceneLoaderPL () |
Destructor. |
Scene loader implementation for the PixelLight scene XML file format.
PLS_API PLScene::SceneLoaderPL::SceneLoaderPL | ( | ) |
Default constructor.
virtual PLS_API PLScene::SceneLoaderPL::~SceneLoaderPL | ( | ) | [virtual] |
Destructor.
PLS_API bool PLScene::SceneLoaderPL::Load | ( | SceneContainer & | cContainer, |
PLCore::File & | cFile | ||
) |
PLS_API bool PLScene::SceneLoaderPL::Save | ( | SceneContainer & | cContainer, |
PLCore::File & | cFile | ||
) |
PLS_API bool PLScene::SceneLoaderPL::SaveParams | ( | SceneContainer & | cContainer, |
PLCore::File & | cFile, | ||
bool | bNoDefault | ||
) |
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