PixelLightAPI
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#include <PLCore/Container/Array.h>
#include <PLGraphics/Color/Color4.h>
#include "PLRenderer/Renderer/Buffer.h"
#include "PLRenderer/Renderer/VertexBuffer.inl"
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Classes | |
class | PLRenderer::VertexBuffer |
Renderer vertex buffer (VBO) resource. More... | |
struct | PLRenderer::VertexBuffer::Attribute |
Defines input vertex attribute to the pipeline. More... | |
Namespaces | |
namespace | PLMath |
namespace | PLRenderer |
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