PixelLightAPI
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Defines input vertex attribute to the pipeline. More...
#include <VertexBuffer.h>
Public Attributes | |
ESemantic | nSemantic |
PLCore::uint32 | nChannel |
EType | nType |
PLCore::uint32 | nOffset |
PLCore::uint32 | nSizeAPI |
PLCore::uint32 | nTypeAPI |
PLCore::uint32 | nComponentsAPI |
Defines input vertex attribute to the pipeline.
Any member of the vertex attribute semantic enumeration type
PLCore::uint32 PLRenderer::VertexBuffer::Attribute::nChannel |
Pipeline channel (see ESemantic)
Any member of the EType enumeration type
PLCore::uint32 PLRenderer::VertexBuffer::Attribute::nOffset |
Offset of the vertex attribute
PLCore::uint32 PLRenderer::VertexBuffer::Attribute::nSizeAPI |
Size of the vertex attribute
PLCore::uint32 PLRenderer::VertexBuffer::Attribute::nTypeAPI |
API dependent vertex type
PLCore::uint32 PLRenderer::VertexBuffer::Attribute::nComponentsAPI |
Number of vertex type components
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