PixelLightAPI  .
SceneCreator.h
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00001 /*********************************************************\
00002  *  File: SceneCreator.h                                 *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLENGINE_SCENECREATOR_H__
00024 #define __PLENGINE_SCENECREATOR_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLCore/Base/Object.h>
00032 #include "PLEngine/PLEngine.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Forward declarations                                  ]
00037 //[-------------------------------------------------------]
00038 namespace PLScene {
00039     class SNCamera;
00040     class SceneNode;
00041     class SceneContainer;
00042 }
00043 
00044 
00045 //[-------------------------------------------------------]
00046 //[ Namespace                                             ]
00047 //[-------------------------------------------------------]
00048 namespace PLEngine {
00049 
00050 
00051 //[-------------------------------------------------------]
00052 //[ Classes                                               ]
00053 //[-------------------------------------------------------]
00054 /**
00055 *  @brief
00056 *    Abstract scene creator base class
00057 */
00058 class SceneCreator : public PLCore::Object {
00059 
00060 
00061     //[-------------------------------------------------------]
00062     //[ RTTI interface                                        ]
00063     //[-------------------------------------------------------]
00064     pl_class(PL_RTTI_EXPORT, SceneCreator, "PLEngine", PLCore::Object, "Abstract scene creator base class")
00065     pl_class_end
00066 
00067 
00068     //[-------------------------------------------------------]
00069     //[ Public static functions                               ]
00070     //[-------------------------------------------------------]
00071     public:
00072         /**
00073         *  @brief
00074         *    Configures a generic scene
00075         *
00076         *  @param[in] cSceneContainer
00077         *    The scene container to add the new scene nodes to (not cleared before filled)
00078         *  @param[in] pPrimarySceneNode
00079         *    Primary scene node, for example representing the loaded mesh or a box with the loaded material etc., can be a null pointer
00080         *
00081         *  @return
00082         *    The preferred camera scene node, can be a null pointer
00083         *
00084         *  @note
00085         *    - Adds a directional light source scene node named "Light"
00086         *    - Adds a free camera scene node named "Camera"
00087         *    - If primary scene node given, adds an orbiter camera scene node named "OrbiterCamera"
00088         *    - Makes the orbiting camera to the preferred camera scene node, if there's no orbiting camera then the free camera will be used instead
00089         */
00090         static PL_API PLScene::SNCamera *ConfigureGenericScene(PLScene::SceneContainer &cSceneContainer, PLScene::SceneNode *pPrimarySceneNode);
00091 
00092         /**
00093         *  @brief
00094         *    Configures a scene
00095         *
00096         *  @param[in] cSceneContainer
00097         *    The scene container to add the new scene nodes to (not cleared before filled)
00098         *  @param[in] sClass
00099         *    Name of the scene creator class to use for configuring the scene
00100         *  @param[in] sParameters
00101         *    Optional parameter string
00102         *
00103         *  @return
00104         *    The preferred camera scene node, can be a null pointer
00105         */
00106         static PL_API PLScene::SNCamera *ConfigureScene(PLScene::SceneContainer &cSceneContainer, const PLCore::String &sClass, const PLCore::String &sParameters = "");
00107 
00108 
00109     //[-------------------------------------------------------]
00110     //[ Protected functions                                   ]
00111     //[-------------------------------------------------------]
00112     protected:
00113         /**
00114         *  @brief
00115         *    Default constructor
00116         */
00117         PL_API SceneCreator();
00118 
00119         /**
00120         *  @brief
00121         *    Destructor
00122         */
00123         PL_API virtual ~SceneCreator();
00124 
00125 
00126     //[-------------------------------------------------------]
00127     //[ Public virtual SceneCreator functions                 ]
00128     //[-------------------------------------------------------]
00129     public:
00130         /**
00131         *  @brief
00132         *    Creates the content of a scene container
00133         *
00134         *  @param[in] cSceneContainer
00135         *    Scene container to manipulate (not cleared before filled)
00136         *
00137         *  @return
00138         *    The preferred camera scene node, can be a null pointer
00139         */
00140         PL_API virtual PLScene::SNCamera *Create(PLScene::SceneContainer &cSceneContainer) const = 0;
00141 
00142 
00143 };
00144 
00145 
00146 //[-------------------------------------------------------]
00147 //[ Namespace                                             ]
00148 //[-------------------------------------------------------]
00149 } // PLEngine
00150 
00151 
00152 #endif // __PLENGINE_SCENECREATOR_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:08:59
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