PixelLightAPI  .
PLSound::SNMSound Member List
This is the complete list of members for PLSound::SNMSound, including all inherited members.
AddReference()PLCore::ObjectBase
Automatic enum valuePLScene::SceneNodeModifier
CallMethod(const String &sName, DynParams &cParams)PLCore::Object
CallMethod(const String &sName, const DynParams &cParams)PLCore::Object
CallMethod(const String &sName, const String &sParams)PLCore::Object
CallMethod(const String &sName, const XmlElement &cElement)PLCore::Object
Clone()PLScene::SceneNodeModifier
CloneAtIndex(int nPosition)PLScene::SceneNodeModifier
EFlags enum namePLSound::SNMSound
FromString(const String &sString)PLCore::Object [virtual]
FromXml(const XmlElement &cElement)PLCore::Object [virtual]
GetAbsoluteName() const PLScene::SceneNodeModifier
GetAttribute(const String &sName) const PLCore::Object
GetAttributes() const PLCore::Object
GetClass() const PLCore::ObjectBase [virtual]
GetInputController() const PLScene::SceneNodeModifier [virtual]
GetMaxDistance() const PLSound::SNMSound
GetMethod(const String &sName)PLCore::Object
GetMethods(List< DynFuncPtr > &lstMethods)PLCore::Object
GetPitch() const PLSound::SNMSound
GetPointer() const PLCore::ObjectBase
GetPointer()PLCore::ObjectBase
GetRefCount() const PLCore::ObjectBase
GetReferenceDistance() const PLSound::SNMSound
GetRolloffFactor() const PLSound::SNMSound
GetSceneContext() const PLScene::SceneNodeModifier [inline]
GetSceneNode() const PLScene::SceneNodeModifier [inline]
GetSceneNodeClass() const PLScene::SceneNodeModifier
GetSceneNodeIndex()PLScene::SceneNodeModifier [inline]
GetSignal(const String &sName) const PLCore::Object
GetSignals() const PLCore::Object
GetSlot(const String &sName) const PLCore::Object
GetSlots() const PLCore::Object
GetSoundSource() const PLSound::SNMSound
GetValues(EDefaultValue nDefaultValue=NoDefault) const PLCore::Object
GetValuesXml(XmlElement &cElement, EDefaultValue nDefaultValue=NoDefault) const PLCore::Object
GetVolume() const PLSound::SNMSound
Inactive enum valuePLScene::SceneNodeModifier
InformedOnInit()PLScene::SceneNodeModifier [protected, virtual]
IsActive() const PLScene::SceneNodeModifier [inline]
IsInstanceOf(const String &sClass) const PLCore::Object
IsInstanceOfByReference(const Class &cClass) const PLCore::Object
m_fMaxDistancePLSound::SNMSound [protected]
m_fPitchPLSound::SNMSound [protected]
m_fReferenceDistancePLSound::SNMSound [protected]
m_fRolloffFactorPLSound::SNMSound [protected]
m_fVolumePLSound::SNMSound [protected]
m_sSoundPLSound::SNMSound [protected]
modifier(other name:controller) class") pl_properties pl_property("SceneNodeClass"PLScene::SceneNodeModifier
No3D enum valuePLSound::SNMSound
NoLoop enum valuePLSound::SNMSound
NoStartPlayback enum valuePLSound::SNMSound
Object()PLCore::Object
ObjectBase()PLCore::ObjectBase
OnActivate(bool bActivate) overridePLSound::SNMSound [protected, virtual]
pl_enum(EFlags) pl_enum_value(InactivePLScene::SceneNodeModifier
pl_enum_value(Automatic,"This scene node modifier was created automatically during runtime and should not be saved with the scene. Such scene nodes modifiers may also be hidden for instance within a scene editor.") pl_enum_endpl_class(PLS_RTTI_EXPORTPLScene::SceneNodeModifier
PLScenePLScene::SceneNodeModifier
Release()PLCore::ObjectBase
SceneNodeModifierPLScene::SceneNodeModifier
SceneNodeModifier(SceneNode &cSceneNode)PLScene::SceneNodeModifier [protected]
SetActive(bool bActive=true)PLScene::SceneNodeModifier
SetAttribute(const String &sName, const String &sValue)PLCore::Object
SetAttribute(const String &sName, const DynVar &cVar)PLCore::Object
SetAttribute(const String &sName, const DynVar *pVar)PLCore::Object
SetAttributeDefault(const String &sName)PLCore::Object
SetDefaultValues()PLCore::Object
SetFlags(PLCore::uint32 nValue) overridePLSound::SNMSound [virtual]
SetMaxDistance(float fValue)PLSound::SNMSound
SetPitch(float fValue)PLSound::SNMSound
SetReferenceDistance(float fValue)PLSound::SNMSound
SetRolloffFactor(float fValue)PLSound::SNMSound
SetValues(const String &sVars)PLCore::Object
SetValuesXml(const XmlElement &cElement)PLCore::Object
SetVolume(float fValue)PLSound::SNMSound
SNMSound(PLScene::SceneNode &cSceneNode)PLSound::SNMSound
SoftRelease()PLCore::ObjectBase
Stream enum valuePLSound::SNMSound
ToString() const PLCore::Object [virtual]
ToXml() const PLCore::Object [virtual]
~Object()PLCore::Object [virtual]
~ObjectBase()PLCore::ObjectBase [virtual]
~SceneNodeModifier()PLScene::SceneNodeModifier [protected, virtual]
~SNMSound()PLSound::SNMSound [virtual]


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:42
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