, including all inherited members.
Add(SceneRendererPass &cElement) | PLCore::ElementManager< SceneRendererPass > | |
CallLoadable(File &cFile, Loader &cLoader, const String &sMethod, const String &sParams) | PLCore::Loadable | [protected, virtual] |
Clear(bool bProtectedToo=true) | PLCore::ElementManager< SceneRendererPass > | |
Create(const PLCore::String &sClass, const PLCore::String &sName="", const PLCore::String &sParameters="") | PLScene::SceneRenderer | |
ElementManager< SceneRendererPass >::Create(const String &sName="") | PLCore::ElementManager< SceneRendererPass > | |
DeInit() | PLCore::ElementManager< SceneRendererPass > | [virtual] |
Delete(bool bProtectedToo=false) | PLCore::Resource< SceneRenderer > | [virtual] |
ElementManager() | PLCore::ElementManager< SceneRendererPass > | [protected] |
EventDestroyed | PLScene::SceneRenderer | |
GetByIndex(uint32 nIndex=0) const | PLCore::ElementManager< SceneRendererPass > | [virtual] |
GetByName(const String &sName) const | PLCore::ElementManager< SceneRendererPass > | [virtual] |
GetFilename() const | PLCore::Loadable | [inline] |
GetHandler(uint32 nIndex) const | PLCore::Resource< SceneRenderer > | |
GetID() const | PLCore::Resource< SceneRenderer > | |
GetIndex(SceneRendererPass &cElement) const | PLCore::ElementManager< SceneRendererPass > | [virtual] |
GetLoadableTypeName() const override | PLScene::SceneRenderer | [virtual] |
GetManager() const | PLCore::Resource< SceneRenderer > | |
GetManagerName() const | PLCore::ElementManager< SceneRendererPass > | |
GetName() const | PLCore::Resource< SceneRenderer > | |
GetNumOfElements() const | PLCore::ElementManager< SceneRendererPass > | |
GetNumOfHandlers() const | PLCore::Resource< SceneRenderer > | |
GetSceneRendererManager() const | PLScene::SceneRenderer | |
GetStandard() const | PLCore::ElementManager< SceneRendererPass > | |
GetUnloadUnused() const | PLCore::ElementManager< SceneRendererPass > | |
GetUrl() const | PLCore::Loadable | [inline] |
Init() | PLCore::ElementManager< SceneRendererPass > | [virtual] |
IsProtected() const | PLCore::Resource< SceneRenderer > | |
Loadable() | PLCore::Loadable | [protected] |
LoadByFile(File &cFile, const String &sParams="", const String &sMethod="") | PLCore::Loadable | [virtual] |
LoadByFilename(const String &sFilename, const String &sParams="", const String &sMethod="") | PLCore::Loadable | [virtual] |
m_bProtected | PLCore::Resource< SceneRenderer > | [protected] |
m_bUnloadUnused | PLCore::ElementManager< SceneRendererPass > | [protected] |
m_lstElements | PLCore::ElementManager< SceneRendererPass > | [protected] |
m_lstHandlers | PLCore::Resource< SceneRenderer > | [protected] |
m_mapElements | PLCore::ElementManager< SceneRendererPass > | [protected] |
m_pManager | PLCore::Resource< SceneRenderer > | [protected] |
m_pStandardElement | PLCore::ElementManager< SceneRendererPass > | [protected] |
m_sFilename | PLCore::Loadable | [protected] |
m_sManagerName | PLCore::ElementManager< SceneRendererPass > | [protected] |
m_sName | PLCore::Resource< SceneRenderer > | [protected] |
m_sUrl | PLCore::Loadable | [protected] |
MoveElement(uint32 nFromIndex, uint32 nToIndex) | PLCore::ElementManager< SceneRendererPass > | [virtual] |
Resource< SceneRenderer >::operator=(const Resource< SceneRenderer > &cSource) | PLCore::Resource< SceneRenderer > | [virtual] |
ElementManager< SceneRendererPass >::operator=(const ElementManager< SceneRendererPass > &cSource) | PLCore::ElementManager< SceneRendererPass > | [virtual] |
Reload() | PLCore::Loadable | [virtual] |
Remove(SceneRendererPass &cElement) | PLCore::ElementManager< SceneRendererPass > | |
Resource(const String &sName="", ResourceManager< SceneRenderer > *pManager=nullptr) | PLCore::Resource< SceneRenderer > | |
SaveByFile(File &cFile, const String &sParams="", const String &sMethod="") | PLCore::Loadable | [virtual] |
SaveByFilename(const String &sFilename, const String &sParams="", const String &sMethod="") | PLCore::Loadable | [virtual] |
SceneRenderer(SceneRendererManager &cManager, const PLCore::String &sName) | PLScene::SceneRenderer | [protected] |
SetElementName(SceneRendererPass &cElement, const String &sName) | PLCore::ElementManager< SceneRendererPass > | [protected] |
SetManagerName(const String &sName="") | PLCore::ElementManager< SceneRendererPass > | |
SetName(const String &sName) | PLCore::Resource< SceneRenderer > | [virtual] |
SetProtected(bool bProtected=false) | PLCore::Resource< SceneRenderer > | |
SetStandard(SceneRendererPass *pElement=nullptr) | PLCore::ElementManager< SceneRendererPass > | |
SetUnloadUnused(bool bUnloadUnused=false) | PLCore::ElementManager< SceneRendererPass > | |
Unload() override | PLScene::SceneRenderer | [virtual] |
ElementManager< SceneRendererPass >::Unload(SceneRendererPass &cElement) | PLCore::ElementManager< SceneRendererPass > | |
UnloadUnused() | PLCore::ElementManager< SceneRendererPass > | |
Update() | PLCore::ElementManager< SceneRendererPass > | [virtual] |
~ElementManager() | PLCore::ElementManager< SceneRendererPass > | [protected, virtual] |
~Loadable() | PLCore::Loadable | [protected, virtual] |
~Resource() | PLCore::Resource< SceneRenderer > | [protected, virtual] |
~SceneRenderer() | PLScene::SceneRenderer | [protected, virtual] |