PixelLightAPI  .
Public Member Functions
PLScene::SNDirectionalLight Class Reference

Directional light scene node representing parallel light beams coming from an infinite distance at a certain direction. More...

#include <SNDirectionalLight.h>

Inheritance diagram for PLScene::SNDirectionalLight:
Inheritance graph
[legend]

List of all members.

Public Member Functions

PLS_API SNDirectionalLight ()
 Default constructor.
virtual PLS_API ~SNDirectionalLight ()
 Destructor.
virtual PLS_API bool IsRenderLight () const override
virtual PLS_API bool IsDirectionalLight () const override
 Returns whether this scene node is a directional light (SNDirectionalLight) or not.

Detailed Description

Directional light scene node representing parallel light beams coming from an infinite distance at a certain direction.


Constructor & Destructor Documentation

Default constructor.

virtual PLS_API PLScene::SNDirectionalLight::~SNDirectionalLight ( ) [virtual]

Destructor.


Member Function Documentation

virtual PLS_API bool PLScene::SNDirectionalLight::IsRenderLight ( ) const [override, virtual]
virtual PLS_API bool PLScene::SNDirectionalLight::IsDirectionalLight ( ) const [override, virtual]

Returns whether this scene node is a directional light (SNDirectionalLight) or not.

Returns:
'true' if this scene node is a directional light, else 'false'
Note:
  • More performant than IsInstanceOf("PLScene::SNDirectionalLight")

Reimplemented from PLScene::SNLight.


The documentation for this class was generated from the following file:


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:42
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported