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Public Member Functions | Protected Member Functions | Protected Attributes
PLRenderer::TextureBufferCube Class Reference

Abstract renderer cube texture buffer resource. More...

#include <TextureBufferCube.h>

Inheritance diagram for PLRenderer::TextureBufferCube:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual PLRENDERER_API ~TextureBufferCube ()
 Destructor.
PLRENDERER_API PLCore::uint32 GetSize (PLCore::uint32 nMipmap=0) const
 Returns the texture buffer size.
virtual PLRENDERER_API bool IsPowerOfTwo () const override
 Returns whether or not the texture has a power of two dimension (POT)
virtual PLRENDERER_API
PLCore::uint32 
GetNumOfPixels (PLCore::uint32 nMipmap=0) const override
 Returns the number of pixels of a certain mipmap level.
virtual PLRENDERER_API
PLCore::uint32 
GetNumOfBytes (PLCore::uint32 nMipmap=0, EPixelFormat nFormat=Unknown) const override
 Returns the number of bytes required to hold certain mipmap level texture buffer data.

Protected Member Functions

PLRENDERER_API TextureBufferCube (Renderer &cRenderer, PLCore::uint32 nFlags)
 Constructor.

Protected Attributes

PLCore::uint32 m_nSize

Detailed Description

Abstract renderer cube texture buffer resource.

Remarks:
The order of the cube map faces is: x-positive (0, left), x-negative (1, right), y-positive (2, top), y-negative (3, bottom), z-positive (4, back), z-negative (5, front)
    Texture buffer faces:
            ----------
            | Top    |
            | + Y    |
    -----------------------------------
    | Left  | Front  | Right  | Back  |
    | + X   | - Z    | - X    | + Z   |
    -----------------------------------
            | Bottom |
            | - Y    |
            ----------

    Coordinate system:
                     +y (top)
                      |
                      |  -z (front)
                      |  /
                      | /
    -x (right) _______|/_______ +x (left)
                     /|
                    / |
                   /  |
           +z (back)  |
                     -y (bottom)

Constructor & Destructor Documentation

virtual PLRENDERER_API PLRenderer::TextureBufferCube::~TextureBufferCube ( ) [virtual]

Destructor.

PLRENDERER_API PLRenderer::TextureBufferCube::TextureBufferCube ( Renderer cRenderer,
PLCore::uint32  nFlags 
) [protected]

Constructor.

Parameters:
[in]cRendererOwner renderer
[in]nFlagsTexture buffer flags (see EFlags)

Member Function Documentation

PLRENDERER_API PLCore::uint32 PLRenderer::TextureBufferCube::GetSize ( PLCore::uint32  nMipmap = 0) const

Returns the texture buffer size.

Parameters:
[in]nMipmapMipmap level (0 - GetNumOfMipmaps())
Returns:
Texture buffer size
virtual PLRENDERER_API bool PLRenderer::TextureBufferCube::IsPowerOfTwo ( ) const [override, virtual]

Returns whether or not the texture has a power of two dimension (POT)

Returns:
'true' if the texture has a power of two dimension, else 'false'
Remarks:
Although modern graphics APIs and graphics hardware is often capable to deal with non power of two dimension, there might be certain restrictions up to unexpected driver crashes within certain situations. This methods exists to make it easier to check for this sort of texture dimension. A texture is only power of two when it's power of two along each axis - except array textures which are considered to be a stack of 2D textures.

Implements PLRenderer::TextureBuffer.

virtual PLRENDERER_API PLCore::uint32 PLRenderer::TextureBufferCube::GetNumOfPixels ( PLCore::uint32  nMipmap = 0) const [override, virtual]

Returns the number of pixels of a certain mipmap level.

Parameters:
[in]nMipmapMipmap level (0 - GetNumOfMipmaps())
Returns:
The number of pixels of a certain mipmap level
Note:
  • If this is a cube texture, the number of pixels of all faces together will be returned

Implements PLRenderer::TextureBuffer.

virtual PLRENDERER_API PLCore::uint32 PLRenderer::TextureBufferCube::GetNumOfBytes ( PLCore::uint32  nMipmap = 0,
EPixelFormat  nFormat = Unknown 
) const [override, virtual]

Returns the number of bytes required to hold certain mipmap level texture buffer data.

Parameters:
[in]nMipmapMipmap level (0 - GetNumOfMipmaps())
[in]nFormatTarget texture buffer pixel format, if Unknown, the format of THIS texture buffer is chosen automatically
Returns:
The number of bytes required to hold certain mipmap level texture buffer data
Note:
  • If 'nFormat' is a compressed format, compression is also taken into account
  • If this is a cube texture, the number of bytes of all faces together will be returned

Implements PLRenderer::TextureBuffer.


Member Data Documentation

PLCore::uint32 PLRenderer::TextureBufferCube::m_nSize [protected]

Texture buffer size


The documentation for this class was generated from the following file:


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:39
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported