PixelLightAPI
.
|
Mesh loader implementation for the PixelLight mesh XML file format. More...
#include <MeshLoaderPLXml.h>
Public Member Functions | |
PLMESH_API bool | Load (Mesh &cMesh, PLCore::File &cFile) |
PLMESH_API bool | LoadParams (Mesh &cMesh, PLCore::File &cFile, bool bStatic) |
PLMESH_API bool | Save (Mesh &cMesh, PLCore::File &cFile) |
PLMESH_API | MeshLoaderPLXml () |
Default constructor. | |
virtual PLMESH_API | ~MeshLoaderPLXml () |
Destructor. |
Mesh loader implementation for the PixelLight mesh XML file format.
PLMESH_API PLMesh::MeshLoaderPLXml::MeshLoaderPLXml | ( | ) |
Default constructor.
virtual PLMESH_API PLMesh::MeshLoaderPLXml::~MeshLoaderPLXml | ( | ) | [virtual] |
Destructor.
PLMESH_API bool PLMesh::MeshLoaderPLXml::Load | ( | Mesh & | cMesh, |
PLCore::File & | cFile | ||
) |
PLMESH_API bool PLMesh::MeshLoaderPLXml::LoadParams | ( | Mesh & | cMesh, |
PLCore::File & | cFile, | ||
bool | bStatic | ||
) |
PLMESH_API bool PLMesh::MeshLoaderPLXml::Save | ( | Mesh & | cMesh, |
PLCore::File & | cFile | ||
) |
|