Cube mesh creator class.
More...
#include <MeshCreatorCube.h>
List of all members.
Detailed Description
Cube mesh creator class.
- Note:
- If texture coordinates are generated each side has its own vertices
- Order of the materials of MultiMaterials is true: x-positive (0), x-negative (1), y-positive (2), y-negative (3), z-positive (4), z-negative (5)
The documentation for this class was generated from the following file: