PixelLightAPI  .
PLMesh::MeshAnimationManager Member List
This is the complete list of members for PLMesh::MeshAnimationManager, including all inherited members.
Add(PLRenderer::Animation &cElement)PLCore::ElementManager< PLRenderer::Animation >
AddReference()PLCore::ObjectBase
AnimationManager()PLRenderer::AnimationManager
Apply(MeshHandler &cMeshHandler) const PLMesh::MeshAnimationManager [virtual]
CallMethod(const String &sName, DynParams &cParams)PLCore::Object
CallMethod(const String &sName, const DynParams &cParams)PLCore::Object
CallMethod(const String &sName, const String &sParams)PLCore::Object
CallMethod(const String &sName, const XmlElement &cElement)PLCore::Object
Clear(bool bProtectedToo=true)PLCore::ElementManager< PLRenderer::Animation >
Create(const String &sName="")PLCore::ElementManager< PLRenderer::Animation >
CreateElement(const PLCore::String &sName) overridePLRenderer::AnimationManager [protected, virtual]
DeInit()PLCore::ElementManager< PLRenderer::Animation > [virtual]
ElementManager()PLCore::ElementManager< PLRenderer::Animation > [protected]
EventAnimationFrameChangePLRenderer::AnimationManager
FromString(const String &sString)PLCore::Object [virtual]
FromXml(const XmlElement &cElement)PLCore::Object [virtual]
GetAttribute(const String &sName) const PLCore::Object
GetAttributes() const PLCore::Object
GetByIndex(uint32 nIndex=0) constPLCore::ElementManager< PLRenderer::Animation > [virtual]
GetByName(const String &sName) constPLCore::ElementManager< PLRenderer::Animation > [virtual]
GetClass() const PLCore::ObjectBase [virtual]
GetIndex(PLRenderer::Animation &cElement) constPLCore::ElementManager< PLRenderer::Animation > [virtual]
GetManagerName() constPLCore::ElementManager< PLRenderer::Animation >
GetMethod(const String &sName)PLCore::Object
GetMethods(List< DynFuncPtr > &lstMethods)PLCore::Object
GetNumOfElements() constPLCore::ElementManager< PLRenderer::Animation >
GetPointer() const PLCore::ObjectBase
GetPointer()PLCore::ObjectBase
GetRefCount() const PLCore::ObjectBase
GetSignal(const String &sName) const PLCore::Object
GetSignals() const PLCore::Object
GetSlot(const String &sName) const PLCore::Object
GetSlots() const PLCore::Object
GetStandard() constPLCore::ElementManager< PLRenderer::Animation >
GetUnloadUnused() constPLCore::ElementManager< PLRenderer::Animation >
GetValues(EDefaultValue nDefaultValue=NoDefault) const PLCore::Object
GetValuesXml(XmlElement &cElement, EDefaultValue nDefaultValue=NoDefault) const PLCore::Object
Init()PLCore::ElementManager< PLRenderer::Animation > [virtual]
IsInstanceOf(const String &sClass) const PLCore::Object
IsInstanceOfByReference(const Class &cClass) const PLCore::Object
m_bUnloadUnusedPLCore::ElementManager< PLRenderer::Animation > [protected]
m_lstElementsPLCore::ElementManager< PLRenderer::Animation > [protected]
m_mapElementsPLCore::ElementManager< PLRenderer::Animation > [protected]
m_pStandardElementPLCore::ElementManager< PLRenderer::Animation > [protected]
m_sManagerNamePLCore::ElementManager< PLRenderer::Animation > [protected]
MeshAnimationManager()PLMesh::MeshAnimationManager
MoveElement(uint32 nFromIndex, uint32 nToIndex)PLCore::ElementManager< PLRenderer::Animation > [virtual]
Object()PLCore::Object
ObjectBase()PLCore::ObjectBase
operator=(const ElementManager< PLRenderer::Animation > &cSource)PLCore::ElementManager< PLRenderer::Animation > [virtual]
Release()PLCore::ObjectBase
Remove(PLRenderer::Animation &cElement)PLCore::ElementManager< PLRenderer::Animation >
SetAttribute(const String &sName, const String &sValue)PLCore::Object
SetAttribute(const String &sName, const DynVar &cVar)PLCore::Object
SetAttribute(const String &sName, const DynVar *pVar)PLCore::Object
SetAttributeDefault(const String &sName)PLCore::Object
SetDefaultValues()PLCore::Object
SetElementName(PLRenderer::Animation &cElement, const String &sName)PLCore::ElementManager< PLRenderer::Animation > [protected]
SetManagerName(const String &sName="")PLCore::ElementManager< PLRenderer::Animation >
SetStandard(PLRenderer::Animation *pElement=nullptr)PLCore::ElementManager< PLRenderer::Animation >
SetUnloadUnused(bool bUnloadUnused=false)PLCore::ElementManager< PLRenderer::Animation >
SetValues(const String &sVars)PLCore::Object
SetValuesXml(const XmlElement &cElement)PLCore::Object
SoftRelease()PLCore::ObjectBase
ToString() const PLCore::Object [virtual]
ToXml() const PLCore::Object [virtual]
Unload(PLRenderer::Animation &cElement)PLCore::ElementManager< PLRenderer::Animation >
UnloadUnused()PLCore::ElementManager< PLRenderer::Animation >
Update(float fTimeDifference)PLMesh::MeshAnimationManager [virtual]
PLRenderer::AnimationManager::Update()PLCore::ElementManager< PLRenderer::Animation > [virtual]
~AnimationManager()PLRenderer::AnimationManager [virtual]
~ElementManager()PLCore::ElementManager< PLRenderer::Animation > [protected, virtual]
~MeshAnimationManager()PLMesh::MeshAnimationManager [virtual]
~Object()PLCore::Object [virtual]
~ObjectBase()PLCore::ObjectBase [virtual]


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:36
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