PixelLightAPI
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GetDir() const | PLMath::Ray | [inline] |
GetPos() const | PLMath::Ray | [inline] |
operator=(const Ray &cSource) | PLMath::Ray | [inline] |
Ray() | PLMath::Ray | [inline] |
Ray(const Ray &cSource) | PLMath::Ray | [inline] |
Set(const Vector3 &vLineStartPos, const Vector3 &vLineEndPos) | PLMath::Ray | [inline] |
SetDir(float fX=0.0f, float fY=0.0f, float fZ=0.0f) | PLMath::Ray | [inline] |
SetDir(const Vector3 &vDir) | PLMath::Ray | [inline] |
SetPos(float fX=0.0f, float fY=0.0f, float fZ=0.0f) | PLMath::Ray | [inline] |
SetPos(const Vector3 &vPos) | PLMath::Ray | [inline] |
~Ray() | PLMath::Ray | [inline] |
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