, including all inherited members.
Compare(const Quaternion &qQ, float fEpsilon=Math::Epsilon) const | PLMath::Quaternion | [inline] |
Component enum name | PLMath::Quaternion | |
Conjugate() | PLMath::Quaternion | [inline] |
DotProduct(const Quaternion &qQ) const | PLMath::Quaternion | [inline] |
Exp() | PLMath::Quaternion | [inline] |
fQ | PLMath::Quaternion | |
FromAxisAngle(float fX, float fY, float fZ, float fAngle) | PLMath::Quaternion | |
FromRotationMatrix(const Matrix3x3 &mRot) | PLMath::Quaternion | |
FromRotationMatrix(const Matrix3x4 &mRot) | PLMath::Quaternion | |
FromRotationMatrix(const Matrix4x4 &mRot) | PLMath::Quaternion | |
FromString(const PLCore::String &sString) | PLMath::Quaternion | |
GetConjugated() const | PLMath::Quaternion | [inline] |
GetExp() const | PLMath::Quaternion | [inline] |
GetInverted() const | PLMath::Quaternion | [inline] |
GetLength() const | PLMath::Quaternion | [inline] |
GetLog() const | PLMath::Quaternion | [inline] |
GetNormalized() const | PLMath::Quaternion | [inline] |
GetPower(float fPower) const | PLMath::Quaternion | [inline] |
GetSquaredLength() const | PLMath::Quaternion | [inline] |
GetUnitInverted() const | PLMath::Quaternion | [inline] |
GetXAxis() const | PLMath::Quaternion | |
GetYAxis() const | PLMath::Quaternion | |
GetZAxis() const | PLMath::Quaternion | |
Identity | PLMath::Quaternion | [static] |
Invert() | PLMath::Quaternion | [inline] |
Log() | PLMath::Quaternion | [inline] |
Normalize() | PLMath::Quaternion | [inline] |
operator const float *() const | PLMath::Quaternion | [inline] |
operator float *() | PLMath::Quaternion | [inline] |
operator!=(const Quaternion &qQ) const | PLMath::Quaternion | [inline] |
operator*(float f) const | PLMath::Quaternion | [inline] |
operator*(const Quaternion &qQ) const | PLMath::Quaternion | [inline] |
operator*(const Vector3 &vV) const | PLMath::Quaternion | [inline] |
operator*(const Vector4 &vV) const | PLMath::Quaternion | [inline] |
operator*=(float f) | PLMath::Quaternion | [inline] |
operator*=(const Quaternion &qQ) | PLMath::Quaternion | [inline] |
operator+(const Quaternion &qQ) const | PLMath::Quaternion | [inline] |
operator+=(const Quaternion &qQ) | PLMath::Quaternion | [inline] |
operator-() const | PLMath::Quaternion | [inline] |
operator-(const Quaternion &qQ) const | PLMath::Quaternion | [inline] |
operator-=(const Quaternion &qQ) | PLMath::Quaternion | [inline] |
operator/(float f) const | PLMath::Quaternion | [inline] |
operator/=(float f) | PLMath::Quaternion | [inline] |
operator=(const Quaternion &qQ) | PLMath::Quaternion | [inline] |
operator==(const Quaternion &qQ) const | PLMath::Quaternion | [inline] |
Power(float fPower) | PLMath::Quaternion | [inline] |
Quaternion() | PLMath::Quaternion | [inline] |
Quaternion(float fW, float fX, float fY, float fZ) | PLMath::Quaternion | [inline] |
Quaternion(const float fQ[]) | PLMath::Quaternion | [inline] |
Quaternion(const Quaternion &qQ) | PLMath::Quaternion | [inline] |
Quaternion(const Vector3 &vAxis, float fAngle) | PLMath::Quaternion | [inline] |
Quaternion(const Matrix3x3 &mRot) | PLMath::Quaternion | |
Quaternion(const Matrix3x4 &mRot) | PLMath::Quaternion | |
Quaternion(const Matrix4x4 &mRot) | PLMath::Quaternion | |
SetWXYZ(float fW, float fX, float fY, float fZ) | PLMath::Quaternion | [inline] |
SetWXYZ(const float fValues[]) | PLMath::Quaternion | [inline] |
Slerp(const Quaternion &qQ1, const Quaternion &qQ2, float fTime) | PLMath::Quaternion | |
ToAxisAngle(float &fX, float &fY, float &fZ, float &fAngle) const | PLMath::Quaternion | |
ToRotationMatrix(Matrix3x3 &mRot) const | PLMath::Quaternion | |
ToRotationMatrix(Matrix3x4 &mRot) const | PLMath::Quaternion | |
ToRotationMatrix(Matrix4x4 &mRot) const | PLMath::Quaternion | |
ToString() const | PLMath::Quaternion | |
UnitInvert() | PLMath::Quaternion | [inline] |
W enum value | PLMath::Quaternion | |
w | PLMath::Quaternion | |
x | PLMath::Quaternion | |
X enum value | PLMath::Quaternion | |
y | PLMath::Quaternion | |
Y enum value | PLMath::Quaternion | |
Z enum value | PLMath::Quaternion | |
z | PLMath::Quaternion | |
Zero | PLMath::Quaternion | [static] |
~Quaternion() | PLMath::Quaternion | [inline] |