PixelLightAPI  .
PLMath::AABoundingBox Member List
This is the complete list of members for PLMath::AABoundingBox, including all inherited members.
AABoundingBox()PLMath::AABoundingBox [inline]
AABoundingBox(const AABoundingBox &cSource)PLMath::AABoundingBox [inline]
AABoundingBox(const Vector3 &vMinMax)PLMath::AABoundingBox [inline]
AABoundingBox(const Vector3 &vMin, const Vector3 &vMax)PLMath::AABoundingBox [inline]
AABoundingBox(float fMinX, float fMinY, float fMinZ, float fMaxX, float fMaxY, float fMaxZ)PLMath::AABoundingBox [inline]
AppendToCubicHull(const Vector3 &vV)PLMath::AABoundingBox [inline]
Axis enum namePLMath::AABoundingBox
CalculateSurface() const PLMath::AABoundingBox [inline]
CalculateVolume() const PLMath::AABoundingBox [inline]
ClipByAABox(const AABoundingBox &cEnclosed)PLMath::AABoundingBox [inline]
CombineAABoxes(const AABoundingBox &cBox)PLMath::AABoundingBox [inline]
GetCenter() const PLMath::AABoundingBox [inline]
GetDepth() const PLMath::AABoundingBox [inline]
GetEnclosingRadius() const PLMath::AABoundingBox [inline]
GetFurthestVertexIndex(const Vector3 &vClipPlaneNormal) const PLMath::AABoundingBox
GetHeight() const PLMath::AABoundingBox [inline]
GetInsideRadius() const PLMath::AABoundingBox [inline]
GetLongestAxis() const PLMath::AABoundingBox [inline]
GetLongestAxisLength() const PLMath::AABoundingBox [inline]
GetNearestVertexIndex(const Vector3 &vClipPlaneNormal) const PLMath::AABoundingBox
GetVertex(PLCore::uint32 nIndex) const PLMath::AABoundingBox
GetVertices(Vector3 vVertex[8]) const PLMath::AABoundingBox
GetWidth() const PLMath::AABoundingBox [inline]
operator*(const Vector3 &vV) const PLMath::AABoundingBox [inline]
operator*(float fS) const PLMath::AABoundingBox [inline]
operator*=(const Vector3 &vV)PLMath::AABoundingBox [inline]
operator*=(float fS)PLMath::AABoundingBox [inline]
operator+(const Vector3 &vV) const PLMath::AABoundingBox [inline]
operator+(float fS) const PLMath::AABoundingBox [inline]
operator+=(const Vector3 &vV)PLMath::AABoundingBox [inline]
operator+=(float fS)PLMath::AABoundingBox [inline]
operator-(const Vector3 &vV) const PLMath::AABoundingBox [inline]
operator-(float fS) const PLMath::AABoundingBox [inline]
operator-=(const Vector3 &vV)PLMath::AABoundingBox [inline]
operator-=(float fS)PLMath::AABoundingBox [inline]
operator/(const Vector3 &vV) const PLMath::AABoundingBox [inline]
operator/(float fS) const PLMath::AABoundingBox [inline]
operator/=(const Vector3 &vV)PLMath::AABoundingBox [inline]
operator/=(float fS)PLMath::AABoundingBox [inline]
operator=(const AABoundingBox &cSource)PLMath::AABoundingBox
ValidateMinMax()PLMath::AABoundingBox
vMaxPLMath::AABoundingBox
vMinPLMath::AABoundingBox
X enum valuePLMath::AABoundingBox
Y enum valuePLMath::AABoundingBox
Z enum valuePLMath::AABoundingBox
~AABoundingBox()PLMath::AABoundingBox [inline]


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:34
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