PixelLightAPI
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00001 /*********************************************************\ 00002 * File: SceneQueryManager.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLSCENE_SCENEQUERYMANAGER_H__ 00024 #define __PLSCENE_SCENEQUERYMANAGER_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include <PLCore/Container/ElementManager.h> 00032 #include "PLScene/Scene/SceneQuery.h" 00033 00034 00035 //[-------------------------------------------------------] 00036 //[ Namespace ] 00037 //[-------------------------------------------------------] 00038 namespace PLScene { 00039 00040 00041 //[-------------------------------------------------------] 00042 //[ Classes ] 00043 //[-------------------------------------------------------] 00044 /** 00045 * @brief 00046 * Scene query manager that is ONLY used within SceneContainer internally 00047 * 00048 * @note 00049 * - Unloads unused elements automatically by default 00050 */ 00051 class SceneQueryManager : public PLCore::ElementManager<SceneQuery> { 00052 00053 00054 //[-------------------------------------------------------] 00055 //[ Friends ] 00056 //[-------------------------------------------------------] 00057 friend class SceneContainer; 00058 00059 00060 //[-------------------------------------------------------] 00061 //[ Private functions ] 00062 //[-------------------------------------------------------] 00063 private: 00064 /** 00065 * @brief 00066 * Constructor 00067 */ 00068 SceneQueryManager(); 00069 00070 /** 00071 * @brief 00072 * Destructor 00073 */ 00074 virtual ~SceneQueryManager(); 00075 00076 00077 //[-------------------------------------------------------] 00078 //[ Private virtual PLCore::ElementManager functions ] 00079 //[-------------------------------------------------------] 00080 private: 00081 virtual SceneQuery *CreateElement(const PLCore::String &sName) override; 00082 00083 00084 }; 00085 00086 00087 //[-------------------------------------------------------] 00088 //[ Namespace ] 00089 //[-------------------------------------------------------] 00090 } // PLScene 00091 00092 00093 #endif // __PLSCENE_SCENEQUERYMANAGER_H__
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