PixelLightAPI  .
SceneQueryManager.h
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00001 /*********************************************************\
00002  *  File: SceneQueryManager.h                            *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENEQUERYMANAGER_H__
00024 #define __PLSCENE_SCENEQUERYMANAGER_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLCore/Container/ElementManager.h>
00032 #include "PLScene/Scene/SceneQuery.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Namespace                                             ]
00037 //[-------------------------------------------------------]
00038 namespace PLScene {
00039 
00040 
00041 //[-------------------------------------------------------]
00042 //[ Classes                                               ]
00043 //[-------------------------------------------------------]
00044 /**
00045 *  @brief
00046 *    Scene query manager that is ONLY used within SceneContainer internally
00047 *
00048 *  @note
00049 *    - Unloads unused elements automatically by default
00050 */
00051 class SceneQueryManager : public PLCore::ElementManager<SceneQuery> {
00052 
00053 
00054     //[-------------------------------------------------------]
00055     //[ Friends                                               ]
00056     //[-------------------------------------------------------]
00057     friend class SceneContainer;
00058 
00059 
00060     //[-------------------------------------------------------]
00061     //[ Private functions                                     ]
00062     //[-------------------------------------------------------]
00063     private:
00064         /**
00065         *  @brief
00066         *    Constructor
00067         */
00068         SceneQueryManager();
00069 
00070         /**
00071         *  @brief
00072         *    Destructor
00073         */
00074         virtual ~SceneQueryManager();
00075 
00076 
00077     //[-------------------------------------------------------]
00078     //[ Private virtual PLCore::ElementManager functions      ]
00079     //[-------------------------------------------------------]
00080     private:
00081         virtual SceneQuery *CreateElement(const PLCore::String &sName) override;
00082 
00083 
00084 };
00085 
00086 
00087 //[-------------------------------------------------------]
00088 //[ Namespace                                             ]
00089 //[-------------------------------------------------------]
00090 } // PLScene
00091 
00092 
00093 #endif // __PLSCENE_SCENEQUERYMANAGER_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:08:59
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