PixelLightAPI
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#include <PLRenderer/Material/MaterialHandler.h>
#include <PLRenderer/Material/MaterialManager.h>
#include "PLScene/Scene/SNPointLight.h"
Go to the source code of this file.
Classes | |
class | PLScene::SNProjectivePointLight |
Omni directional projective point light scene node. More... | |
Namespaces | |
namespace | PLScene |
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