PixelLightAPI  .
MaterialManager.h
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00001 /*********************************************************\
00002  *  File: MaterialManager.h                              *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLRENDERER_MATERIAL_MANAGER_H__
00024 #define __PLRENDERER_MATERIAL_MANAGER_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLCore/Container/ResourceManager.h>
00032 #include "PLRenderer/Material/Material.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Namespace                                             ]
00037 //[-------------------------------------------------------]
00038 namespace PLRenderer {
00039 
00040 
00041 //[-------------------------------------------------------]
00042 //[ Forward declarations                                  ]
00043 //[-------------------------------------------------------]
00044 class RendererContext;
00045 
00046 
00047 //[-------------------------------------------------------]
00048 //[ Classes                                               ]
00049 //[-------------------------------------------------------]
00050 /**
00051 *  @brief
00052 *    This is a manager for the material resource
00053 *
00054 *  @note
00055 *    - Unloads unused resources automatically by default
00056 */
00057 class MaterialManager : public PLCore::ResourceManager<Material> {
00058 
00059 
00060     //[-------------------------------------------------------]
00061     //[ Friends                                               ]
00062     //[-------------------------------------------------------]
00063     friend class RendererContext;
00064 
00065 
00066     //[-------------------------------------------------------]
00067     //[ Public functions                                      ]
00068     //[-------------------------------------------------------]
00069     public:
00070         /**
00071         *  @brief
00072         *    Returns the owner renderer context of this manager
00073         *
00074         *  @return
00075         *    Reference to the owner renderer context of this manager
00076         */
00077         inline RendererContext &GetRendererContext() const;
00078 
00079         /**
00080         *  @brief
00081         *    Reloads all materials
00082         *
00083         *  @return
00084         *    'true' if all went fine, else 'false'
00085         */
00086         PLRENDERER_API bool ReloadMaterials();
00087 
00088 
00089     //[-------------------------------------------------------]
00090     //[ Private functions                                     ]
00091     //[-------------------------------------------------------]
00092     private:
00093         /**
00094         *  @brief
00095         *    Constructor
00096         *
00097         *  @param[in] cRendererContext
00098         *    Owner renderer context
00099         */
00100         MaterialManager(RendererContext &cRendererContext);
00101 
00102         /**
00103         *  @brief
00104         *    Destructor
00105         */
00106         virtual ~MaterialManager();
00107 
00108 
00109     //[-------------------------------------------------------]
00110     //[ Private data                                          ]
00111     //[-------------------------------------------------------]
00112     private:
00113         RendererContext *m_pRendererContext;    /**< Owner renderer context of this manager, always valid! */
00114 
00115 
00116     //[-------------------------------------------------------]
00117     //[ Private virtual PLCore::ResourceManager functions     ]
00118     //[-------------------------------------------------------]
00119     private:
00120         virtual Material *CreateResource(const PLCore::String &sName) override;
00121 
00122 
00123 };
00124 
00125 
00126 //[-------------------------------------------------------]
00127 //[ Namespace                                             ]
00128 //[-------------------------------------------------------]
00129 } // PLRenderer
00130 
00131 
00132 //[-------------------------------------------------------]
00133 //[ Implementation                                        ]
00134 //[-------------------------------------------------------]
00135 #include "PLRenderer/Material/MaterialManager.inl"
00136 
00137 
00138 #endif // __PLRENDERER_MATERIAL_MANAGER_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:08:56
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