PixelLightAPI  .
SNPoint.h
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00001 /*********************************************************\
00002  *  File: SNPoint.h                                      *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODE_POINT_H__
00024 #define __PLSCENE_SCENENODE_POINT_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLGraphics/Color/Color4.h>
00032 #include "PLScene/Scene/SceneNode.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Namespace                                             ]
00037 //[-------------------------------------------------------]
00038 namespace PLScene {
00039 
00040 
00041 //[-------------------------------------------------------]
00042 //[ Classes                                               ]
00043 //[-------------------------------------------------------]
00044 /**
00045 *  @brief
00046 *    Simple point scene node
00047 */
00048 class SNPoint : public SceneNode {
00049 
00050 
00051     //[-------------------------------------------------------]
00052     //[ Public definitions                                    ]
00053     //[-------------------------------------------------------]
00054     public:
00055         /**
00056         *  @brief
00057         *    Scene node flags (SceneNode flags extension)
00058         */
00059         enum EFlags {
00060             No3DPosition = 1<<10,   /**< The point is not placed within 3D. If this flag is set, the node position is in 'screen space' between 0.0 and 1.0. */
00061             NoDepthTest  = 1<<11    /**< Do not perform a depth test */
00062         };
00063         pl_enum(EFlags)
00064             pl_enum_base(SceneNode::EFlags)
00065             pl_enum_value(No3DPosition, "The point is not placed within 3D. If this flag is set, the node position is in 'screen space' between 0.0 and 1.0.")
00066             pl_enum_value(NoDepthTest,  "Do not perform a depth test")
00067         pl_enum_end
00068 
00069 
00070     //[-------------------------------------------------------]
00071     //[ RTTI interface                                        ]
00072     //[-------------------------------------------------------]
00073     pl_class(PLS_RTTI_EXPORT, SNPoint, "PLScene", PLScene::SceneNode, "Simple point scene node")
00074         // Attributes
00075         pl_attribute(Size,  float,                  1.0f,                       ReadWrite,  DirectValue,    "Point size",               "")
00076         pl_attribute(Color, PLGraphics::Color4,     PLGraphics::Color4::White,  ReadWrite,  DirectValue,    "Point color (r/g/b/a)",    "")
00077             // Overwritten SceneNode attributes
00078         pl_attribute(Flags, pl_flag_type(EFlags),   0,                          ReadWrite,  GetSet,         "Flags",                    "")
00079         // Constructors
00080         pl_constructor_0(DefaultConstructor,    "Default constructor",  "")
00081     pl_class_end
00082 
00083 
00084     //[-------------------------------------------------------]
00085     //[ Public functions                                      ]
00086     //[-------------------------------------------------------]
00087     public:
00088         /**
00089         *  @brief
00090         *    Default constructor
00091         */
00092         PLS_API SNPoint();
00093 
00094         /**
00095         *  @brief
00096         *    Destructor
00097         */
00098         PLS_API virtual ~SNPoint();
00099 
00100 
00101     //[-------------------------------------------------------]
00102     //[ Public virtual SceneNode functions                    ]
00103     //[-------------------------------------------------------]
00104     public:
00105         PLS_API virtual void DrawSolid(PLRenderer::Renderer &cRenderer, const VisNode *pVisNode = nullptr) override;
00106         PLS_API virtual void DrawTransparent(PLRenderer::Renderer &cRenderer, const VisNode *pVisNode = nullptr) override;
00107 
00108 
00109 };
00110 
00111 
00112 //[-------------------------------------------------------]
00113 //[ Namespace                                             ]
00114 //[-------------------------------------------------------]
00115 } // PLScene
00116 
00117 
00118 #endif // __PLSCENE_SCENENODE_POINT_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:00
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