PixelLightAPI
.
|
#include <MeshFile.h>
Public Attributes | |
char | szName [64] |
PLCore::uint32 | nJoints |
PLCore::uint32 | nFrames |
char PLMesh::MeshFile::Skeleton::szName[64] |
Name of the skeleton (animation)
PLCore::uint32 PLMesh::MeshFile::Skeleton::nJoints |
Number of joints the skeleton consists of
PLCore::uint32 PLMesh::MeshFile::Skeleton::nFrames |
Number of skeleton animation frames
|