PixelLightAPI
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#include <MeshFile.h>
Public Attributes | |
char | szName [64] |
int | nParent |
PLCore::uint8 | nAnimatedComponents |
char PLMesh::MeshFile::Joint::szName[64] |
Unique joint name
Number of the parent joint, < 0 if no parent
PLCore::uint8 PLMesh::MeshFile::Joint::nAnimatedComponents |
X, Y, Z, Yaw, Pitch, Roll, W
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