PixelLightAPI
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#include <MeshFile.h>
Public Attributes | |
char | szName [64] |
PLCore::uint32 | nFlags |
bool | bActive |
int | nPrimitiveType |
int | nMaterial |
int | nStartIndex |
int | nIndexSize |
Geometry object.
char PLMesh::MeshFile::Geometry::szName[64] |
Optional geometry name
PLCore::uint32 PLMesh::MeshFile::Geometry::nFlags |
Optional geometry flags
Is the geometry active/inactive?
Geometry primitive type (see PLRenderer::Primitive)
ID of the material the geometry is using
First geometry index within the index buffer
Number of indices
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