PixelLightAPI
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An area is a set of planes defining a convex area in your scene. More...
#include <SNArea.h>
Public Member Functions | |
PLS_API | SNArea () |
Default constructor. | |
virtual PLS_API | ~SNArea () |
Destructor. | |
PLS_API void | Draw () |
Draws the area. | |
Protected Member Functions | |
virtual PLS_API void | InitFunction () override |
This function is called when the scene node gets initialized. |
An area is a set of planes defining a convex area in your scene.
PLS_API PLScene::SNArea::SNArea | ( | ) |
Default constructor.
virtual PLS_API PLScene::SNArea::~SNArea | ( | ) | [virtual] |
Destructor.
PLS_API void PLScene::SNArea::Draw | ( | ) |
Draws the area.
virtual PLS_API void PLScene::SNArea::InitFunction | ( | ) | [override, protected, virtual] |
This function is called when the scene node gets initialized.
Reimplemented from PLScene::SceneNode.
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