PixelLightAPI
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This is a manager for the effect resource. More...
#include <EffectManager.h>
Public Member Functions | |
RendererContext & | GetRendererContext () const |
Returns the owner renderer context of this manager. | |
PLRENDERER_API bool | ReloadEffects () |
Reloads all effects. | |
PLRENDERER_API bool | Use (const PLCore::String &sName=Default) |
Uses a given effect. | |
Static Public Attributes | |
static PLRENDERER_API const PLCore::String | Default |
This is a manager for the effect resource.
RendererContext & PLRenderer::EffectManager::GetRendererContext | ( | ) | const [inline] |
Returns the owner renderer context of this manager.
PLRENDERER_API bool PLRenderer::EffectManager::ReloadEffects | ( | ) |
Reloads all effects.
PLRENDERER_API bool PLRenderer::EffectManager::Use | ( | const PLCore::String & | sName = Default | ) |
Uses a given effect.
[in] | sName | Name of the effect to use |
PLRENDERER_API const PLCore::String PLRenderer::EffectManager::Default [static] |
Default effect, ('Default') dynamically created within the 'EffectManager'-constructor
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