PixelLightAPI
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Abstract PL physics sphere body. More...
#include <BodySphere.h>
Public Member Functions | |
virtual PLPHYSICS_API | ~BodySphere () |
Destructor. | |
PLPHYSICS_API float | GetRadius () const |
Returns the sphere radius. | |
Protected Member Functions | |
PLPHYSICS_API | BodySphere (World &cWorld, BodyImpl &cBodyImpl, float fRadius) |
Constructor. | |
Protected Attributes | |
float | m_fRadius |
Abstract PL physics sphere body.
virtual PLPHYSICS_API PLPhysics::BodySphere::~BodySphere | ( | ) | [virtual] |
Destructor.
PLPHYSICS_API PLPhysics::BodySphere::BodySphere | ( | World & | cWorld, |
BodyImpl & | cBodyImpl, | ||
float | fRadius | ||
) | [protected] |
Constructor.
[in] | cWorld | World this body is in |
[in] | cBodyImpl | Reference to the physics API specific body implementation |
[in] | fRadius | Sphere radius |
PLPHYSICS_API float PLPhysics::BodySphere::GetRadius | ( | ) | const |
Returns the sphere radius.
float PLPhysics::BodySphere::m_fRadius [protected] |
Sphere radius
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