PixelLightAPI
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Mesh preview surface painter class. More...
#include <SPMeshPreview.h>
Public Member Functions | |
PLMESH_API | SPMeshPreview (PLRenderer::Renderer &cRenderer) |
Constructor. | |
virtual PLMESH_API | ~SPMeshPreview () |
Destructor. | |
PLMESH_API Mesh * | GetMesh () const |
Returns the used mesh. | |
PLMESH_API void | SetMesh (Mesh *pMesh=nullptr) |
Sets the used mesh. |
Mesh preview surface painter class.
PLMESH_API PLMesh::SPMeshPreview::SPMeshPreview | ( | PLRenderer::Renderer & | cRenderer | ) |
Constructor.
[in] | cRenderer | Renderer to use |
virtual PLMESH_API PLMesh::SPMeshPreview::~SPMeshPreview | ( | ) | [virtual] |
Destructor.
PLMESH_API Mesh* PLMesh::SPMeshPreview::GetMesh | ( | ) | const |
Returns the used mesh.
PLMESH_API void PLMesh::SPMeshPreview::SetMesh | ( | Mesh * | pMesh = nullptr | ) |
Sets the used mesh.
[in] | pMesh | Mesh to use, can be a null pointer |
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