PixelLightAPI
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Mesh loader implementation for the PixelLight mesh binary (Little-Endian) file format. More...
#include <MeshLoaderPL.h>
Public Member Functions | |
PLMESH_API bool | Load (Mesh &cMesh, PLCore::File &cFile) |
PLMESH_API bool | LoadParams (Mesh &cMesh, PLCore::File &cFile, bool bStatic) |
PLMESH_API bool | Save (Mesh &cMesh, PLCore::File &cFile) |
PLMESH_API | MeshLoaderPL () |
Default constructor. | |
virtual PLMESH_API | ~MeshLoaderPL () |
Destructor. |
Mesh loader implementation for the PixelLight mesh binary (Little-Endian) file format.
PLMESH_API PLMesh::MeshLoaderPL::MeshLoaderPL | ( | ) |
Default constructor.
virtual PLMESH_API PLMesh::MeshLoaderPL::~MeshLoaderPL | ( | ) | [virtual] |
Destructor.
PLMESH_API bool PLMesh::MeshLoaderPL::Load | ( | Mesh & | cMesh, |
PLCore::File & | cFile | ||
) |
PLMESH_API bool PLMesh::MeshLoaderPL::LoadParams | ( | Mesh & | cMesh, |
PLCore::File & | cFile, | ||
bool | bStatic | ||
) |
PLMESH_API bool PLMesh::MeshLoaderPL::Save | ( | Mesh & | cMesh, |
PLCore::File & | cFile | ||
) |
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