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PLEngine::SNPhysicsMouseInteraction Class Reference

Mouse physics interaction scene node. More...

#include <SNPhysicsMouseInteraction.h>

Inheritance diagram for PLEngine::SNPhysicsMouseInteraction:
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List of all members.


Detailed Description

Mouse physics interaction scene node.

Remarks:
When using the unchanged virtual standard controller:
  • Hold the third mouse button over an physics object to pick it, use the mouse wheel to pull/push the object towards/away
  • While picking, hold shift/strg-key to increase/decrease the picking force, hit the t-key to 'throw away' the picked object
Note:
  • Primary intended for rapid prototyping
  • If there's a scene node for instance named 'PhysicsForceLine' (default value of the variable 'ForceLineName') within the same scene container, it's variables 'StartPosition' and 'EndPosition' will be manipulated so you can see the applied 'picking force'
  • Please note that this scene node will be removed in the future

The documentation for this class was generated from the following file:


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:17
The content of this PixelLight document is published under the
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