PixelLightAPI
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00001 /*********************************************************\ 00002 * File: SQEnumerate.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLSCENE_SCENEQUERY_ENUMERATE_H__ 00024 #define __PLSCENE_SCENEQUERY_ENUMERATE_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLScene/Scene/SceneQuery.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLScene { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Scene node enumeration scene query class 00046 * 00047 * @remarks 00048 * This scene query will enumerate all scene nodes of the scene graph. 00049 * 00050 * @note 00051 * - Cell portal recursion is not performed 00052 */ 00053 class SQEnumerate : public SceneQuery { 00054 00055 00056 //[-------------------------------------------------------] 00057 //[ RTTI interface ] 00058 //[-------------------------------------------------------] 00059 pl_class(PLS_RTTI_EXPORT, SQEnumerate, "PLScene", PLScene::SceneQuery, "Scene node enumeration scene query class") 00060 // Constructors 00061 pl_constructor_0(DefaultConstructor, "Default constructor", "") 00062 pl_class_end 00063 00064 00065 //[-------------------------------------------------------] 00066 //[ Public functions ] 00067 //[-------------------------------------------------------] 00068 public: 00069 /** 00070 * @brief 00071 * Default constructor 00072 */ 00073 PLS_API SQEnumerate(); 00074 00075 /** 00076 * @brief 00077 * Destructor 00078 */ 00079 PLS_API virtual ~SQEnumerate(); 00080 00081 00082 //[-------------------------------------------------------] 00083 //[ Private functions ] 00084 //[-------------------------------------------------------] 00085 private: 00086 /** 00087 * @brief 00088 * Recursive part of PerformQuery() 00089 * 00090 * @param[in] cContainer 00091 * Current scene container we work on 00092 * 00093 * @return 00094 * 'true' to continue the query, 'false' if stop it right now 00095 */ 00096 bool PerformQueryRec(const SceneContainer &cContainer); 00097 00098 00099 //[-------------------------------------------------------] 00100 //[ Public virtual SceneQuery functions ] 00101 //[-------------------------------------------------------] 00102 public: 00103 PLS_API virtual bool PerformQuery() override; 00104 00105 00106 }; 00107 00108 00109 //[-------------------------------------------------------] 00110 //[ Namespace ] 00111 //[-------------------------------------------------------] 00112 } // PLScene 00113 00114 00115 #endif // __PLSCENE_SCENEQUERY_ENUMERATE_H__
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