PixelLightAPI  .
SNProjectivePointLight.h
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00001 /*********************************************************\
00002  *  File: SNProjectivePointLight.h                       *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_PROJECTIVEPOINTLIGHT_H__
00024 #define __PLSCENE_PROJECTIVEPOINTLIGHT_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLRenderer/Material/MaterialHandler.h>
00032 #include <PLRenderer/Material/MaterialManager.h>
00033 #include "PLScene/Scene/SNPointLight.h"
00034 
00035 
00036 //[-------------------------------------------------------]
00037 //[ Namespace                                             ]
00038 //[-------------------------------------------------------]
00039 namespace PLScene {
00040 
00041 
00042 //[-------------------------------------------------------]
00043 //[ Classes                                               ]
00044 //[-------------------------------------------------------]
00045 /**
00046 *  @brief
00047 *    Omni directional projective point light scene node
00048 */
00049 class SNProjectivePointLight : public SNPointLight {
00050 
00051 
00052     //[-------------------------------------------------------]
00053     //[ Public definitions                                    ]
00054     //[-------------------------------------------------------]
00055     public:
00056         /**
00057         *  @brief
00058         *    Scene node flags (SceneNode flags extension)
00059         */
00060         enum EFlags {
00061             NoProjection = 1<<13    /**< Disable texture projection */
00062         };
00063         pl_enum(EFlags)
00064             pl_enum_base(SNPointLight::EFlags)
00065             pl_enum_value(NoProjection, "Disable texture projection")
00066         pl_enum_end
00067 
00068 
00069     //[-------------------------------------------------------]
00070     //[ RTTI interface                                        ]
00071     //[-------------------------------------------------------]
00072     pl_class(PLS_RTTI_EXPORT, SNProjectivePointLight, "PLScene", PLScene::SNPointLight, "Omni directional projective point light scene node")
00073         // Attributes
00074         pl_attribute(ProjectedMaterial, PLCore::String,         "Data/Textures/DefaultCubeMap.dds", ReadWrite,  GetSet, "Projected material",   "Type='Material Effect Image TextureAni'")
00075             // Overwritten SceneNode attributes
00076         pl_attribute(Flags,             pl_flag_type(EFlags),   0,                                  ReadWrite,  GetSet, "Flags",                "")
00077         // Constructors
00078         pl_constructor_0(DefaultConstructor,    "Default constructor",  "")
00079     pl_class_end
00080 
00081 
00082     //[-------------------------------------------------------]
00083     //[ Public RTTI get/set functions                         ]
00084     //[-------------------------------------------------------]
00085     public:
00086         PLS_API PLCore::String GetProjectedMaterial() const;
00087         PLS_API void SetProjectedMaterial(const PLCore::String &sValue);
00088 
00089 
00090     //[-------------------------------------------------------]
00091     //[ Public functions                                      ]
00092     //[-------------------------------------------------------]
00093     public:
00094         /**
00095         *  @brief
00096         *    Default constructor
00097         */
00098         PLS_API SNProjectivePointLight();
00099 
00100         /**
00101         *  @brief
00102         *    Destructor
00103         */
00104         PLS_API virtual ~SNProjectivePointLight();
00105 
00106         /**
00107         *  @brief
00108         *    Returns the handler of the projected material
00109         *
00110         *  @return
00111         *    Handler of the projected material
00112         */
00113         PLS_API const PLRenderer::MaterialHandler &GetProjectedMaterialHandler();
00114 
00115 
00116     //[-------------------------------------------------------]
00117     //[ Private data                                          ]
00118     //[-------------------------------------------------------]
00119     private:
00120         PLCore::String              m_sProjectedMaterial;   /**< Projected material */
00121         bool                        m_bProjectedMaterial;   /**< Projected material loaded? */
00122         PLRenderer::MaterialHandler m_cProjectedMaterial;   /**< Projected material */
00123 
00124 
00125     //[-------------------------------------------------------]
00126     //[ Public virtual SNLight functions                      ]
00127     //[-------------------------------------------------------]
00128     public:
00129         PLS_API virtual bool IsProjectivePointLight() const override;
00130 
00131 
00132 };
00133 
00134 
00135 //[-------------------------------------------------------]
00136 //[ Namespace                                             ]
00137 //[-------------------------------------------------------]
00138 } // PLScene
00139 
00140 
00141 #endif // __PLSCENE_PROJECTIVEPOINTLIGHT_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:03
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