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PLScene
SceneRendererManager
PLScene::SceneRendererManager Member List
This is the complete list of members for
PLScene::SceneRendererManager
, including all inherited members.
Clear
(bool bProtectedToo=true)
PLCore::ResourceManager< SceneRenderer >
Create
(const String &sName="")
PLCore::ResourceManager< SceneRenderer >
DeInit
()
PLCore::ResourceManager< SceneRenderer >
[virtual]
EventResourceRemoved
PLCore::ResourceManager< SceneRenderer >
GetByIndex
(uint32 nIndex=0) const
PLCore::ResourceManager< SceneRenderer >
[virtual]
GetByName
(const String &sName) const
PLCore::ResourceManager< SceneRenderer >
[virtual]
GetIndex
(SceneRenderer &cResource) const
PLCore::ResourceManager< SceneRenderer >
[virtual]
GetManagerName
() const
PLCore::ResourceManager< SceneRenderer >
GetNumOfElements
() const
PLCore::ResourceManager< SceneRenderer >
GetSceneContext
() const
PLScene::SceneRendererManager
GetStandard
() const
PLCore::ResourceManager< SceneRenderer >
GetUnloadUnused
() const
PLCore::ResourceManager< SceneRenderer >
Init
()
PLCore::ResourceManager< SceneRenderer >
[virtual]
LoadResource
(const String &sFilename)
PLCore::ResourceManager< SceneRenderer >
[virtual]
m_bUnloadUnused
PLCore::ResourceManager< SceneRenderer >
[protected]
m_lstResources
PLCore::ResourceManager< SceneRenderer >
[protected]
m_mapResources
PLCore::ResourceManager< SceneRenderer >
[protected]
m_pStandardResource
PLCore::ResourceManager< SceneRenderer >
[protected]
m_sManagerName
PLCore::ResourceManager< SceneRenderer >
[protected]
MoveResource
(uint32 nFromIndex, uint32 nToIndex)
PLCore::ResourceManager< SceneRenderer >
[virtual]
operator=
(const ResourceManager< SceneRenderer > &cSource)
PLCore::ResourceManager< SceneRenderer >
[virtual]
ResourceManager
()
PLCore::ResourceManager< SceneRenderer >
[protected]
SetManagerName
(const String &sName="")
PLCore::ResourceManager< SceneRenderer >
SetResourceName
(SceneRenderer &cResource, const String &sName)
PLCore::ResourceManager< SceneRenderer >
[protected]
SetStandard
(SceneRenderer *pResource=nullptr)
PLCore::ResourceManager< SceneRenderer >
SetUnloadUnused
(bool bUnloadUnused=false)
PLCore::ResourceManager< SceneRenderer >
Unload
(SceneRenderer &cResource)
PLCore::ResourceManager< SceneRenderer >
UnloadUnused
()
PLCore::ResourceManager< SceneRenderer >
Update
()
PLCore::ResourceManager< SceneRenderer >
[virtual]
~ResourceManager
()
PLCore::ResourceManager< SceneRenderer >
[protected, virtual]
PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by
The PixelLight Team
Last modified Thu Feb 23 2012 14:09:40
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported