PixelLightAPI
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AbstractContext() | PLCore::AbstractContext | [protected] |
Cleanup() | PLScene::SceneContext | |
EndProcess() | PLScene::SceneContext | |
EventUpdate | PLScene::SceneContext | |
GetGraphPathManager() | PLScene::SceneContext | |
GetMeshManager() | PLScene::SceneContext | |
GetRendererContext() const | PLScene::SceneContext | |
GetRoot() | PLScene::SceneContext | |
GetSceneRendererManager() | PLScene::SceneContext | |
GetVisManager() | PLScene::SceneContext | |
IsNodeTouched(SceneNode &cSceneNode) const | PLScene::SceneContext | |
SceneContext(PLRenderer::RendererContext &cRendererContext) | PLScene::SceneContext | |
StartProcess() | PLScene::SceneContext | |
TouchNode(SceneNode &cSceneNode) | PLScene::SceneContext | |
Update(bool bRespectPause=true) | PLScene::SceneContext | |
~AbstractContext() | PLCore::AbstractContext | [protected] |
~SceneContext() | PLScene::SceneContext |
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