, including all inherited members.
GetManager() const | PLRenderer::Parameter | [inline] |
GetName() const | PLRenderer::Parameter | [inline] |
GetParameterString() const | PLRenderer::Parameter | |
GetType() const | PLRenderer::Parameter | [inline] |
GetValue1d(double &fW) const | PLRenderer::Parameter | [inline] |
GetValue1f(float &fX) const | PLRenderer::Parameter | [inline] |
GetValue1f() const | PLRenderer::Parameter | [inline] |
GetValue1i(int &nX) const | PLRenderer::Parameter | [inline] |
GetValue1i() const | PLRenderer::Parameter | [inline] |
GetValue2d(double &fX, double &fY) const | PLRenderer::Parameter | [inline] |
GetValue2dv() const | PLRenderer::Parameter | [inline] |
GetValue2f(float &fX, float &fY) const | PLRenderer::Parameter | [inline] |
GetValue2fv() const | PLRenderer::Parameter | [inline] |
GetValue2i(int &nX, int &nY) const | PLRenderer::Parameter | [inline] |
GetValue2iv() const | PLRenderer::Parameter | [inline] |
GetValue3d(double &fX, double &fY, double &fZ) const | PLRenderer::Parameter | [inline] |
GetValue3dv() const | PLRenderer::Parameter | [inline] |
GetValue3f(float &fX, float &fY, float &fZ) const | PLRenderer::Parameter | [inline] |
GetValue3fv() const | PLRenderer::Parameter | [inline] |
GetValue3i(int &nX, int &nY, int &nZ) const | PLRenderer::Parameter | [inline] |
GetValue3iv() const | PLRenderer::Parameter | [inline] |
GetValue4d(double &fX, double &fY, double &fZ, double &fW) const | PLRenderer::Parameter | [inline] |
GetValue4dv() const | PLRenderer::Parameter | [inline] |
GetValue4f(float &fX, float &fY, float &fZ, float &fW) const | PLRenderer::Parameter | [inline] |
GetValue4fv() const | PLRenderer::Parameter | [inline] |
GetValue4i(int &nX, int &nY, int &nZ, int &nW) const | PLRenderer::Parameter | [inline] |
GetValue4iv() const | PLRenderer::Parameter | [inline] |
GetValueFloat3x3() const | PLRenderer::Parameter | [inline] |
GetValueFloat3x4() const | PLRenderer::Parameter | [inline] |
GetValueMatrixdv() const | PLRenderer::Parameter | [inline] |
GetValueMatrixfv() const | PLRenderer::Parameter | [inline] |
GetValueTexture() const | PLRenderer::Parameter | |
GetValueTextureBuffer() const | PLRenderer::Parameter | |
GetValueTextureHandler() const | PLRenderer::Parameter | [inline] |
SetManagerParameterValue(Parameters &cManager, const PLCore::String &sName) const | PLRenderer::Parameter | |
SetManagerParameterValue(Program &cProgram, const PLCore::String &sName) const | PLRenderer::Parameter | |
SetName(const PLCore::String &sName) | PLRenderer::Parameter | |
SetParameterString(const PLCore::String &sValue) | PLRenderer::Parameter | |
SetValue1d(double fW) | PLRenderer::Parameter | |
SetValue1f(float fX) | PLRenderer::Parameter | |
SetValue1i(int nX) | PLRenderer::Parameter | |
SetValue2d(double fX, double fY) | PLRenderer::Parameter | |
SetValue2dv(const double fValue[]) | PLRenderer::Parameter | |
SetValue2f(float fX, float fY) | PLRenderer::Parameter | |
SetValue2fv(const float fValue[]) | PLRenderer::Parameter | |
SetValue2i(int nX, int nY) | PLRenderer::Parameter | |
SetValue2iv(const int nValue[]) | PLRenderer::Parameter | |
SetValue3d(double fX, double fY, double fZ) | PLRenderer::Parameter | |
SetValue3dv(const double fValue[]) | PLRenderer::Parameter | |
SetValue3f(float fX, float fY, float fZ) | PLRenderer::Parameter | |
SetValue3fv(const float fValue[]) | PLRenderer::Parameter | |
SetValue3i(int nX, int nY, int nZ) | PLRenderer::Parameter | |
SetValue3iv(const int nValue[]) | PLRenderer::Parameter | |
SetValue4d(double fX, double fY, double fZ, double fW) | PLRenderer::Parameter | |
SetValue4dv(const double fValue[]) | PLRenderer::Parameter | |
SetValue4f(float fX, float fY, float fZ, float fW) | PLRenderer::Parameter | |
SetValue4fv(const float fValue[]) | PLRenderer::Parameter | |
SetValue4i(int nX, int nY, int nZ, int nW) | PLRenderer::Parameter | |
SetValue4iv(const int nValue[]) | PLRenderer::Parameter | |
SetValueFloat3x3(const float fValue[]) | PLRenderer::Parameter | |
SetValueFloat3x4(const float fValue[]) | PLRenderer::Parameter | |
SetValueMatrixdv(const double fValue[]) | PLRenderer::Parameter | |
SetValueMatrixfv(const float fValue[]) | PLRenderer::Parameter | |
SetValueTexture(Texture *pTexture) | PLRenderer::Parameter | |
SetValueTexture(const PLCore::String &sFilename) | PLRenderer::Parameter | |