PixelLightAPI  .
PLMesh::Skeleton Member List
This is the complete list of members for PLMesh::Skeleton, including all inherited members.
Add(Joint &cElement)PLCore::ElementManager< Joint >
AnimationBase()PLRenderer::AnimationBase
AnimationInfo()PLRenderer::AnimationInfo
APitch enum valuePLMesh::JointAni
ApplyJointStates(PLCore::Array< JointHandler > &lstJointHandlers, PLCore::uint32 nFrame, float fWeight=1.0f) const PLMesh::JointAni
ApplyJointStates(PLCore::Array< JointHandler > &lstJointHandlers, PLCore::uint32 nFrame1, PLCore::uint32 nFrame2, float fTime, float fWeight=1.0f) const PLMesh::JointAni
ARoll enum valuePLMesh::JointAni
AW enum valuePLMesh::JointAni
AX enum valuePLMesh::JointAni
AY enum valuePLMesh::JointAni
AYaw enum valuePLMesh::JointAni
AZ enum valuePLMesh::JointAni
CallLoadable(File &cFile, Loader &cLoader, const String &sMethod, const String &sParams)PLCore::Loadable [protected, virtual]
Clear(bool bProtectedToo=true)PLCore::ElementManager< Joint >
Create(const String &sName="")PLCore::ElementManager< Joint >
DeInit()PLCore::ElementManager< Joint > [virtual]
Delete(bool bProtectedToo=false)PLCore::Resource< Skeleton > [virtual]
EAttribute enum namePLMesh::JointAni
EFlags enum namePLRenderer::AnimationInfo
ElementManager()PLCore::ElementManager< Joint > [protected]
GetByIndex(uint32 nIndex=0) constPLCore::ElementManager< Joint > [virtual]
GetByName(const String &sName) constPLCore::ElementManager< Joint > [virtual]
GetEndFrame() const PLRenderer::AnimationInfo [inline]
GetEventManager()PLRenderer::AnimationInfo [inline]
GetEventManager() const PLRenderer::AnimationInfo [inline]
GetFilename() const PLCore::Loadable [inline]
GetFlags() const PLRenderer::AnimationInfo [inline]
GetFrameInfo(PLCore::uint32 nIndex=0) const PLRenderer::AnimationInfo [inline]
GetFrameKeys()PLRenderer::AnimationBase [inline]
GetFrameRate() const PLRenderer::AnimationBase [inline]
GetHandler(uint32 nIndex) constPLCore::Resource< Skeleton >
GetID() constPLCore::Resource< Skeleton >
GetIndex(Joint &cElement) constPLCore::ElementManager< Joint > [virtual]
GetJoints()PLMesh::JointAni
GetLoadableTypeName() const overridePLMesh::Skeleton [virtual]
GetManager() constPLCore::Resource< Skeleton >
GetManagerName() constPLCore::ElementManager< Joint >
GetName() constPLCore::Resource< Skeleton >
GetNumOfElements() constPLCore::ElementManager< Joint >
GetNumOfFrames() const PLRenderer::AnimationInfo [inline]
GetNumOfHandlers() constPLCore::Resource< Skeleton >
GetRootJoints() const PLMesh::Skeleton
GetSourceName() const overridePLMesh::Skeleton [virtual]
GetSpeed() const PLRenderer::AnimationInfo [inline]
GetStandard() constPLCore::ElementManager< Joint >
GetStartFrame() const PLRenderer::AnimationInfo [inline]
GetType() const PLRenderer::AnimationInfo [inline]
GetUnloadUnused() constPLCore::ElementManager< Joint >
GetUrl() const PLCore::Loadable [inline]
Init()PLCore::ElementManager< Joint > [virtual]
IsProtected() constPLCore::Resource< Skeleton >
JointAni()PLMesh::JointAni
Loadable()PLCore::Loadable [protected]
LoadByFile(File &cFile, const String &sParams="", const String &sMethod="")PLCore::Loadable [virtual]
LoadByFilename(const String &sFilename, const String &sParams="", const String &sMethod="")PLCore::Loadable [virtual]
Loop enum valuePLRenderer::AnimationInfo
m_bProtectedPLCore::Resource< Skeleton > [protected]
m_bUnloadUnusedPLCore::ElementManager< Joint > [protected]
m_fFrameRatePLRenderer::AnimationBase [protected]
m_lstElementsPLCore::ElementManager< Joint > [protected]
m_lstFrameKeysPLRenderer::AnimationBase [protected]
m_lstHandlersPLCore::Resource< Skeleton > [protected]
m_mapElementsPLCore::ElementManager< Joint > [protected]
m_pManagerPLCore::Resource< Skeleton > [protected]
m_pStandardElementPLCore::ElementManager< Joint > [protected]
m_sFilenamePLCore::Loadable [protected]
m_sManagerNamePLCore::ElementManager< Joint > [protected]
m_sNamePLCore::Resource< Skeleton > [protected]
m_sUrlPLCore::Loadable [protected]
MoveElement(uint32 nFromIndex, uint32 nToIndex)PLCore::ElementManager< Joint > [virtual]
operator=(const Skeleton &cSource)PLMesh::Skeleton
Resource< Skeleton >::operator=(const Resource< Skeleton > &cSource)PLCore::Resource< Skeleton > [virtual]
ElementManager< Joint >::operator=(const ElementManager< Joint > &cSource)PLCore::ElementManager< Joint > [virtual]
PLMesh::JointAni::operator=(const JointAni &cSource)PLMesh::JointAni [virtual]
PLRenderer::AnimationBase::operator=(const AnimationBase &cSource)PLRenderer::AnimationBase [virtual]
PLRenderer::AnimationInfo::operator=(const AnimationInfo &cSource)PLRenderer::AnimationInfo [virtual]
PingPong enum valuePLRenderer::AnimationInfo
Reload()PLCore::Loadable [virtual]
Remove(Joint &cElement)PLCore::ElementManager< Joint >
Resource(const String &sName="", ResourceManager< Skeleton > *pManager=nullptr)PLCore::Resource< Skeleton >
SaveByFile(File &cFile, const String &sParams="", const String &sMethod="")PLCore::Loadable [virtual]
SaveByFilename(const String &sFilename, const String &sParams="", const String &sMethod="")PLCore::Loadable [virtual]
SetElementName(Joint &cElement, const String &sName)PLCore::ElementManager< Joint > [protected]
SetEndFrame(PLCore::uint32 nEndFrame=0)PLRenderer::AnimationInfo
SetFlags(PLCore::uint32 nFlags=0)PLRenderer::AnimationInfo [inline]
SetFrameRate(float fFrameRate=24.0f)PLRenderer::AnimationBase [inline]
SetManagerName(const String &sName="")PLCore::ElementManager< Joint >
SetName(const String &sName)PLCore::Resource< Skeleton > [virtual]
SetProtected(bool bProtected=false)PLCore::Resource< Skeleton >
SetSpeed(float fSpeed=24.0f)PLRenderer::AnimationInfo [inline]
SetStandard(Joint *pElement=nullptr)PLCore::ElementManager< Joint >
SetStartFrame(PLCore::uint32 nStartFrame=0)PLRenderer::AnimationInfo
SetType(PLCore::uint32 nType=0)PLRenderer::AnimationInfo [inline]
SetUnloadUnused(bool bUnloadUnused=false)PLCore::ElementManager< Joint >
Unload() overridePLMesh::Skeleton [virtual]
ElementManager< Joint >::Unload(Joint &cElement)PLCore::ElementManager< Joint >
UnloadUnused()PLCore::ElementManager< Joint >
Update()PLCore::ElementManager< Joint > [virtual]
UpdateJointInformation()PLMesh::Skeleton
~AnimationBase()PLRenderer::AnimationBase [virtual]
~AnimationInfo()PLRenderer::AnimationInfo [virtual]
~ElementManager()PLCore::ElementManager< Joint > [protected, virtual]
~JointAni()PLMesh::JointAni [virtual]
~Loadable()PLCore::Loadable [protected, virtual]
~Resource()PLCore::Resource< Skeleton > [protected, virtual]
~Skeleton()PLMesh::Skeleton [virtual]


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:37
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