PixelLightAPI  .
PLMesh::MeshManager Member List
This is the complete list of members for PLMesh::MeshManager, including all inherited members.
Clear(bool bProtectedToo=true)PLCore::ResourceManager< Mesh >
Create(const String &sName="")PLCore::ResourceManager< Mesh >
CreateMesh()PLMesh::MeshManager
CreateMesh(const PLCore::String &sName, bool bStatic=true)PLMesh::MeshManager
CreateMesh(const PLCore::String &sName, bool bStatic, const PLCore::String &sParameters)PLMesh::MeshManager
DeInit()PLCore::ResourceManager< Mesh > [virtual]
EventResourceRemovedPLCore::ResourceManager< Mesh >
GetByIndex(uint32 nIndex=0) constPLCore::ResourceManager< Mesh > [virtual]
GetByName(const String &sName) constPLCore::ResourceManager< Mesh > [virtual]
GetIndex(Mesh &cResource) constPLCore::ResourceManager< Mesh > [virtual]
GetManagerName() constPLCore::ResourceManager< Mesh >
GetNumOfElements() constPLCore::ResourceManager< Mesh >
GetRenderer() const PLMesh::MeshManager
GetStandard() constPLCore::ResourceManager< Mesh >
GetUnloadUnused() constPLCore::ResourceManager< Mesh >
Init()PLCore::ResourceManager< Mesh > [virtual]
LoadMesh(const PLCore::String &sFilename, const PLCore::String &sParams="", const PLCore::String &sMethod="", bool bReloadMesh=false, bool bStatic=true)PLMesh::MeshManager
LoadResource(const String &sFilename)PLCore::ResourceManager< Mesh > [virtual]
m_bUnloadUnusedPLCore::ResourceManager< Mesh > [protected]
m_lstResourcesPLCore::ResourceManager< Mesh > [protected]
m_mapResourcesPLCore::ResourceManager< Mesh > [protected]
m_pStandardResourcePLCore::ResourceManager< Mesh > [protected]
m_sManagerNamePLCore::ResourceManager< Mesh > [protected]
MeshManager(PLRenderer::Renderer &cRenderer)PLMesh::MeshManager
MoveResource(uint32 nFromIndex, uint32 nToIndex)PLCore::ResourceManager< Mesh > [virtual]
operator=(const ResourceManager< Mesh > &cSource)PLCore::ResourceManager< Mesh > [virtual]
ResourceManager()PLCore::ResourceManager< Mesh > [protected]
SetManagerName(const String &sName="")PLCore::ResourceManager< Mesh >
SetResourceName(Mesh &cResource, const String &sName)PLCore::ResourceManager< Mesh > [protected]
SetStandard(Mesh *pResource=nullptr)PLCore::ResourceManager< Mesh >
SetUnloadUnused(bool bUnloadUnused=false)PLCore::ResourceManager< Mesh >
Unload(Mesh &cResource)PLCore::ResourceManager< Mesh >
UnloadUnused()PLCore::ResourceManager< Mesh >
Update()PLCore::ResourceManager< Mesh > [virtual]
~MeshManager()PLMesh::MeshManager [virtual]
~ResourceManager()PLCore::ResourceManager< Mesh > [protected, virtual]


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:36
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