PixelLightAPI
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#include <PLCore/Container/Pool.h>
#include <PLCore/Base/Event/EventHandler.h>
#include <PLMath/Rectangle.h>
#include "PLScene/Visibility/VisNode.h"
Go to the source code of this file.
Classes | |
class | PLScene::VisContainer |
Container of the visibility tree. More... | |
struct | PLScene::VisContainer::Projection |
Projection information. More... | |
Namespaces | |
namespace | PLScene |
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