PixelLightAPI
.
|
00001 /*********************************************************\ 00002 * File: TextureCreatorTurbulence3D.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLRENDERER_TEXTURECREATOR_TURBULENCE3D_H__ 00024 #define __PLRENDERER_TEXTURECREATOR_TURBULENCE3D_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include <PLMath/Vector3.h> 00032 #include "PLRenderer/Texture/Creator/TextureCreator.h" 00033 00034 00035 //[-------------------------------------------------------] 00036 //[ Namespace ] 00037 //[-------------------------------------------------------] 00038 namespace PLRenderer { 00039 00040 00041 //[-------------------------------------------------------] 00042 //[ Classes ] 00043 //[-------------------------------------------------------] 00044 /** 00045 * @brief 00046 * 3D turbulence texture (TextureBuffer::L8) creator class 00047 */ 00048 class TextureCreatorTurbulence3D : public TextureCreator { 00049 00050 00051 //[-------------------------------------------------------] 00052 //[ RTTI interface ] 00053 //[-------------------------------------------------------] 00054 pl_class(PLRENDERER_RTTI_EXPORT, TextureCreatorTurbulence3D, "PLRenderer", PLRenderer::TextureCreator, "3D turbulence texture (TextureBuffer::L8) creator class") 00055 // Attributes 00056 pl_attribute(XSize, PLCore::uint32, 128, ReadWrite, DirectValue, "Texture x size (must be a power of 2)", "Min='8'") 00057 pl_attribute(YSize, PLCore::uint32, 32, ReadWrite, DirectValue, "Texture y size (must be a power of 2)", "Min='8'") 00058 pl_attribute(ZSize, PLCore::uint32, 32, ReadWrite, DirectValue, "Texture z size (must be a power of 2)", "Min='8'") 00059 pl_attribute(Scale, PLMath::Vector3, PLMath::Vector3(0.08f, 0.16f, 0.16f), ReadWrite, DirectValue, "Texture scale", "") 00060 // Constructors 00061 pl_constructor_0(DefaultConstructor, "Default constructor", "") 00062 pl_class_end 00063 00064 00065 //[-------------------------------------------------------] 00066 //[ Public functions ] 00067 //[-------------------------------------------------------] 00068 public: 00069 /** 00070 * @brief 00071 * Default constructor 00072 */ 00073 PLRENDERER_API TextureCreatorTurbulence3D(); 00074 00075 /** 00076 * @brief 00077 * Destructor 00078 */ 00079 PLRENDERER_API virtual ~TextureCreatorTurbulence3D(); 00080 00081 00082 //[-------------------------------------------------------] 00083 //[ Private virtual TextureCreator functions ] 00084 //[-------------------------------------------------------] 00085 private: 00086 virtual Texture *Create(TextureManager &cTextureManager, Texture *pTexture = nullptr) const override; 00087 00088 00089 }; 00090 00091 00092 //[-------------------------------------------------------] 00093 //[ Namespace ] 00094 //[-------------------------------------------------------] 00095 } // PLRenderer 00096 00097 00098 #endif // __PLRENDERER_TEXTURECREATOR_TURBULENCE3D_H__
|