PixelLightAPI
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00001 /*********************************************************\ 00002 * File: TextureBuffer2D.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLRENDERER_TEXTUREBUFFER2D_H__ 00024 #define __PLRENDERER_TEXTUREBUFFER2D_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include <PLMath/Vector2i.h> 00032 #include "PLRenderer/Renderer/TextureBuffer.h" 00033 00034 00035 //[-------------------------------------------------------] 00036 //[ Namespace ] 00037 //[-------------------------------------------------------] 00038 namespace PLRenderer { 00039 00040 00041 //[-------------------------------------------------------] 00042 //[ Classes ] 00043 //[-------------------------------------------------------] 00044 /** 00045 * @brief 00046 * Abstract renderer 2D texture buffer resource 00047 */ 00048 class TextureBuffer2D : public TextureBuffer { 00049 00050 00051 //[-------------------------------------------------------] 00052 //[ Public functions ] 00053 //[-------------------------------------------------------] 00054 public: 00055 /** 00056 * @brief 00057 * Destructor 00058 */ 00059 PLRENDERER_API virtual ~TextureBuffer2D(); 00060 00061 /** 00062 * @brief 00063 * Returns the texture buffer size 00064 * 00065 * @param[in] nMipmap 00066 * Mipmap level (0 - GetNumOfMipmaps()) 00067 * 00068 * @return 00069 * Texture buffer size 00070 */ 00071 PLRENDERER_API PLMath::Vector2i GetSize(PLCore::uint32 nMipmap = 0) const; 00072 00073 00074 //[-------------------------------------------------------] 00075 //[ Protected functions ] 00076 //[-------------------------------------------------------] 00077 protected: 00078 /** 00079 * @brief 00080 * Constructor 00081 * 00082 * @param[in] cRenderer 00083 * Owner renderer 00084 * @param[in] nFlags 00085 * Texture buffer flags (see EFlags) 00086 */ 00087 PLRENDERER_API TextureBuffer2D(Renderer &cRenderer, PLCore::uint32 nFlags); 00088 00089 00090 //[-------------------------------------------------------] 00091 //[ Protected data ] 00092 //[-------------------------------------------------------] 00093 protected: 00094 PLMath::Vector2i m_vSize; /**< Texture buffer size */ 00095 00096 00097 //[-------------------------------------------------------] 00098 //[ Private functions ] 00099 //[-------------------------------------------------------] 00100 private: 00101 /** 00102 * @brief 00103 * Copy constructor 00104 * 00105 * @param[in] cSource 00106 * Source to copy from 00107 */ 00108 TextureBuffer2D(const TextureBuffer2D &cSource); 00109 00110 /** 00111 * @brief 00112 * Copy operator 00113 * 00114 * @param[in] cSource 00115 * Source to copy from 00116 * 00117 * @return 00118 * Reference to this instance 00119 */ 00120 TextureBuffer2D &operator =(const TextureBuffer2D &cSource); 00121 00122 00123 //[-------------------------------------------------------] 00124 //[ Public virtual TextureBuffer functions ] 00125 //[-------------------------------------------------------] 00126 public: 00127 PLRENDERER_API virtual bool IsPowerOfTwo() const override; 00128 PLRENDERER_API virtual PLCore::uint32 GetNumOfPixels(PLCore::uint32 nMipmap = 0) const override; 00129 PLRENDERER_API virtual PLCore::uint32 GetNumOfBytes(PLCore::uint32 nMipmap = 0, EPixelFormat nFormat = Unknown) const override; 00130 00131 00132 }; 00133 00134 00135 //[-------------------------------------------------------] 00136 //[ Namespace ] 00137 //[-------------------------------------------------------] 00138 } // PLRenderer 00139 00140 00141 #endif // __PLRENDERER_TEXTUREBUFFER2D_H__
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