PixelLightAPI  .
SNSphereFog.h
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00001 /*********************************************************\
00002  *  File: SNSphereFog.h                                  *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SPHEREFOG_H__
00024 #define __PLSCENE_SPHEREFOG_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLScene/Scene/SNFog.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLScene {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    Spherical volumetric fog scene node
00046 */
00047 class SNSphereFog : public SNFog {
00048 
00049 
00050     //[-------------------------------------------------------]
00051     //[ Public definitions                                    ]
00052     //[-------------------------------------------------------]
00053     public:
00054         static PLS_API const float MinRange;    /**< Minimum fog range (0.0001) */
00055 
00056 
00057     //[-------------------------------------------------------]
00058     //[ RTTI interface                                        ]
00059     //[-------------------------------------------------------]
00060     pl_class(PLS_RTTI_EXPORT, SNSphereFog, "PLScene", PLScene::SNFog, "Spherical volumetric fog scene node")
00061         // Attributes
00062         pl_attribute(Range,         float,  1.0f,   ReadWrite,  GetSet,         "Fog range",    "Min='0.0001'")
00063         pl_attribute(Volumetricy,   float,  1.0f,   ReadWrite,  DirectValue,    "Fog volume",   "")
00064         // Constructors
00065         pl_constructor_0(DefaultConstructor,    "Default constructor",  "")
00066     pl_class_end
00067 
00068 
00069     //[-------------------------------------------------------]
00070     //[ Public RTTI get/set functions                         ]
00071     //[-------------------------------------------------------]
00072     public:
00073         PLS_API float GetRange() const;
00074         PLS_API void SetRange(float fValue);
00075 
00076 
00077     //[-------------------------------------------------------]
00078     //[ Public functions                                      ]
00079     //[-------------------------------------------------------]
00080     public:
00081         /**
00082         *  @brief
00083         *    Default constructor
00084         */
00085         PLS_API SNSphereFog();
00086 
00087         /**
00088         *  @brief
00089         *    Destructor
00090         */
00091         PLS_API virtual ~SNSphereFog();
00092 
00093 
00094     //[-------------------------------------------------------]
00095     //[ Private data                                          ]
00096     //[-------------------------------------------------------]
00097     private:
00098         float m_fRange; /**< Fog range */
00099 
00100 
00101     //[-------------------------------------------------------]
00102     //[ Public virtual SNFog functions                        ]
00103     //[-------------------------------------------------------]
00104     public:
00105         PLS_API virtual bool IsSphereFog() const override;
00106 
00107 
00108     //[-------------------------------------------------------]
00109     //[ Protected virtual SceneNode functions                 ]
00110     //[-------------------------------------------------------]
00111     protected:
00112         PLS_API virtual void UpdateAABoundingBox() override;
00113         PLS_API virtual void GetBoundingSphere(PLMath::Sphere &cSphere) override;
00114         PLS_API virtual void GetContainerBoundingSphere(PLMath::Sphere &cSphere) override;
00115 
00116 
00117 };
00118 
00119 
00120 //[-------------------------------------------------------]
00121 //[ Namespace                                             ]
00122 //[-------------------------------------------------------]
00123 } // PLScene
00124 
00125 
00126 #endif // __PLSCENE_SPHEREFOG_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:00
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