PixelLightAPI  .
SNMTransformGizmoRotation.h
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00001 /*********************************************************\
00002  *  File: SNMTransformGizmoRotation.h                    *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODEMODIFIER_TRANSFORMGIZMOROTATION_H__
00024 #define __PLSCENE_SCENENODEMODIFIER_TRANSFORMGIZMOROTATION_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLScene/Scene/SceneNodeModifiers/SNMTransformGizmo.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLScene {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    Abstract rotation transform gizmo scene node modifier base class
00046 */
00047 class SNMTransformGizmoRotation : public SNMTransformGizmo {
00048 
00049 
00050     //[-------------------------------------------------------]
00051     //[ RTTI interface                                        ]
00052     //[-------------------------------------------------------]
00053     pl_class(PLS_RTTI_EXPORT, SNMTransformGizmoRotation, "PLScene", PLScene::SNMTransformGizmo, "Abstract rotation transform gizmo scene node modifier base class")
00054         // Attributes
00055         pl_attribute(LineWidth, float,  2.0f,   ReadWrite,  DirectValue,    "Line width",                           "")
00056         pl_attribute(Tolerance, float,  1.0f,   ReadWrite,  DirectValue,    "Radius tolerance for axis selection",  "")
00057     pl_class_end
00058 
00059 
00060     //[-------------------------------------------------------]
00061     //[ Protected functions                                   ]
00062     //[-------------------------------------------------------]
00063     protected:
00064         /**
00065         *  @brief
00066         *    Constructor
00067         *
00068         *  @param[in] cSceneNode
00069         *    Owner scene node
00070         */
00071         PLS_API SNMTransformGizmoRotation(SceneNode &cSceneNode);
00072 
00073         /**
00074         *  @brief
00075         *    Destructor
00076         */
00077         PLS_API virtual ~SNMTransformGizmoRotation();
00078 
00079 
00080     //[-------------------------------------------------------]
00081     //[ Protected virtual SNMTransformGizmo functions         ]
00082     //[-------------------------------------------------------]
00083     protected:
00084         PLS_API virtual PLCore::uint32 DetermineSelected(const PLMath::Ray &cRay) const override;
00085         PLS_API virtual void DrawGizmo(PLRenderer::Renderer &cRenderer, const VisNode *pVisNode) override;
00086 
00087 
00088     //[-------------------------------------------------------]
00089     //[ Private data                                          ]
00090     //[-------------------------------------------------------]
00091     private:
00092         PLMesh::MeshHandler *m_pDiskMeshHandler;    /**< The 'disk silhouette' mesh (always valid!) */
00093 
00094 
00095 };
00096 
00097 
00098 //[-------------------------------------------------------]
00099 //[ Namespace                                             ]
00100 //[-------------------------------------------------------]
00101 } // PLScene
00102 
00103 
00104 #endif // __PLSCENE_SCENENODEMODIFIER_TRANSFORMGIZMOROTATION_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:00
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