PixelLightAPI  .
SNMTransformGizmo.h
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00001 /*********************************************************\
00002  *  File: SNMTransformGizmo.h                            *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODEMODIFIER_TRANSFORMGIZMO_H__
00024 #define __PLSCENE_SCENENODEMODIFIER_TRANSFORMGIZMO_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLMath/Matrix4x4.h>
00032 #include "PLScene/Scene/SceneNodeModifiers/SNMTransform.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Forward declarations                                  ]
00037 //[-------------------------------------------------------]
00038 namespace PLMath {
00039     class Ray;
00040 }
00041 
00042 
00043 //[-------------------------------------------------------]
00044 //[ Namespace                                             ]
00045 //[-------------------------------------------------------]
00046 namespace PLScene {
00047 
00048 
00049 //[-------------------------------------------------------]
00050 //[ Classes                                               ]
00051 //[-------------------------------------------------------]
00052 /**
00053 *  @brief
00054 *    Abstract transform gizmo scene node modifier base class
00055 *
00056 *  @note
00057 *    - The internal transform gizmo object space coordinate system we draw in is 10x10x10 so we don't have to work with to small numbers
00058 */
00059 class SNMTransformGizmo : public SNMTransform {
00060 
00061 
00062     //[-------------------------------------------------------]
00063     //[ Public definitions                                    ]
00064     //[-------------------------------------------------------]
00065     public:
00066         /**
00067         *  @brief
00068         *    Selected axis flags
00069         */
00070         enum ESelected {
00071             XAxis = 1,  /**< X axis is selected */
00072             YAxis = 2,  /**< Y axis is selected */
00073             ZAxis = 4   /**< Z axis is selected */
00074         };
00075 
00076 
00077     //[-------------------------------------------------------]
00078     //[ RTTI interface                                        ]
00079     //[-------------------------------------------------------]
00080     pl_class(PLS_RTTI_EXPORT, SNMTransformGizmo, "PLScene", PLScene::SNMTransform, "Abstract transform gizmo scene node modifier base class")
00081         // Attributes
00082         pl_attribute(DistanceFromCamera,    float,  50.0f,  ReadWrite,  DirectValue,    "Distance from the camera (for size control)",  "")
00083         // Slots
00084         pl_slot_2(OnDrawTransparent,    PLRenderer::Renderer&,  const VisNode*, "Called on scene node transparent draw, the used renderer as first parameter, the current visibility node of this scene node, can be a null pointer as second parameter",   "")
00085         pl_slot_0(OnUpdate,                                                     "Called when the scene node modifier needs to be updated",                                                                                                                  "")
00086     pl_class_end
00087 
00088 
00089     //[-------------------------------------------------------]
00090     //[ Public functions                                      ]
00091     //[-------------------------------------------------------]
00092     public:
00093         /**
00094         *  @brief
00095         *    Returns the current selected axis (see ESelected flags)
00096         *
00097         *  @return
00098         *    Current selected axis
00099         */
00100         PLS_API PLCore::uint32 GetSelected() const;
00101 
00102         /**
00103         *  @brief
00104         *    Sets the current selected axis (see ESelected flags)
00105         *
00106         *  @param[in] nSelected
00107         *    Current selected axis, 0 if nothing is currently selected
00108         */
00109         PLS_API void SetSelected(PLCore::uint32 nSelected);
00110 
00111         /**
00112         *  @brief
00113         *    Returns whether the transform gizmo is currently in transform mode or not
00114         *
00115         *  @return
00116         *    'true' if the transform gizmo is currently in transform mode, else 'false'
00117         */
00118         PLS_API bool IsTransformMode() const;
00119 
00120         /**
00121         *  @brief
00122         *    Sets whether the transform gizmo is currently in transform mode or not
00123         *
00124         *  @param[in] bTransformMode
00125         *    'true' if the transform gizmo is currently in transform mode, else 'false'
00126         */
00127         PLS_API void SetTransformMode(bool bTransformMode);
00128 
00129 
00130     //[-------------------------------------------------------]
00131     //[ Protected functions                                   ]
00132     //[-------------------------------------------------------]
00133     protected:
00134         /**
00135         *  @brief
00136         *    Constructor
00137         *
00138         *  @param[in] cSceneNode
00139         *    Owner scene node
00140         */
00141         PLS_API SNMTransformGizmo(SceneNode &cSceneNode);
00142 
00143         /**
00144         *  @brief
00145         *    Destructor
00146         */
00147         PLS_API virtual ~SNMTransformGizmo();
00148 
00149 
00150     //[-------------------------------------------------------]
00151     //[ Protected virtual SceneNodeModifier functions         ]
00152     //[-------------------------------------------------------]
00153     protected:
00154         PLS_API virtual void OnActivate(bool bActivate) override;
00155 
00156 
00157     //[-------------------------------------------------------]
00158     //[ Protected virtual SNMTransformGizmo functions         ]
00159     //[-------------------------------------------------------]
00160     protected:
00161         /**
00162         *  @brief
00163         *    Determines the current selected axis by using a picking ray
00164         *
00165         *  @param[in] cRay
00166         *    Ray to use for the intersection tests, must be in the correct coordinate system used for the gizmo picking
00167         *
00168         *  @return
00169         *    Chosen axis (see ESelected flags)
00170         */
00171         virtual PLCore::uint32 DetermineSelected(const PLMath::Ray &cRay) const = 0;
00172 
00173         /**
00174         *  @brief
00175         *    Updates the transform gizmo selection
00176         *
00177         *  @param[in] cRenderer
00178         *    Renderer to use
00179         *  @param[in] cVisNode
00180         *    The current visibility node of this scene node
00181         */
00182         virtual void UpdateSelection(PLRenderer::Renderer &cRenderer, const VisNode &cVisNode) = 0;
00183 
00184         /**
00185         *  @brief
00186         *    Performs the transform
00187         */
00188         virtual void PerformTransform() = 0;
00189 
00190         /**
00191         *  @brief
00192         *    Draws the transform gizmo
00193         *
00194         *  @param[in] cRenderer
00195         *    Renderer to use
00196         *  @param[in] pVisNode
00197         *    The current visibility node of this scene node, can be a null pointer
00198         */
00199         virtual void DrawGizmo(PLRenderer::Renderer &cRenderer, const VisNode *pVisNode) = 0;
00200 
00201 
00202     //[-------------------------------------------------------]
00203     //[ Protected data                                        ]
00204     //[-------------------------------------------------------]
00205     protected:
00206         PLMath::Matrix4x4 m_mObjectSpaceToClipSpace;    /**< Current object space to clip space matrix of the transform gizmo */
00207         PLCore::uint32    m_nSelected;                  /**< The current selection */
00208         bool              m_bTransform;                 /**< Is currently a transform performed? */
00209 
00210 
00211     //[-------------------------------------------------------]
00212     //[ Private functions                                     ]
00213     //[-------------------------------------------------------]
00214     private:
00215         /**
00216         *  @brief
00217         *    Called on scene node transparent draw
00218         *
00219         *  @param[in] cRenderer
00220         *    The used renderer
00221         *  @param[in] pVisNode
00222         *    The current visibility node of this scene node, can be a null pointer
00223         */
00224         void OnDrawTransparent(PLRenderer::Renderer &cRenderer, const VisNode *pVisNode);
00225 
00226         /**
00227         *  @brief
00228         *    Called when the scene node modifier needs to be updated
00229         */
00230         void OnUpdate();
00231 
00232 
00233 };
00234 
00235 
00236 //[-------------------------------------------------------]
00237 //[ Namespace                                             ]
00238 //[-------------------------------------------------------]
00239 } // PLScene
00240 
00241 
00242 #endif // __PLSCENE_SCENENODEMODIFIER_TRANSFORMGIZMO_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:00
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