PixelLightAPI
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00001 /*********************************************************\ 00002 * File: SNMPhysicsTorque.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLPHYSICS_SCENENODEMODIFIERS_TORQUE_H__ 00024 #define __PLPHYSICS_SCENENODEMODIFIERS_TORQUE_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include <PLCore/Base/Event/EventHandler.h> 00032 #include <PLMath/Vector3.h> 00033 #include "PLPhysics/SceneNodeModifiers/SNMPhysics.h" 00034 00035 00036 //[-------------------------------------------------------] 00037 //[ Namespace ] 00038 //[-------------------------------------------------------] 00039 namespace PLPhysics { 00040 00041 00042 //[-------------------------------------------------------] 00043 //[ Classes ] 00044 //[-------------------------------------------------------] 00045 /** 00046 * @brief 00047 * Physics scene node modifier adding a torque to the first found physics body of the owner scene node 00048 */ 00049 class SNMPhysicsTorque : public SNMPhysics { 00050 00051 00052 //[-------------------------------------------------------] 00053 //[ RTTI interface ] 00054 //[-------------------------------------------------------] 00055 pl_class(PLPHYSICS_RTTI_EXPORT, SNMPhysicsTorque, "PLPhysics", PLPhysics::SNMPhysics, "Physics scene node modifier adding a torque to the first found physics body of the owner scene node") 00056 // Attributes 00057 pl_attribute(Torque, PLMath::Vector3, PLMath::Vector3::Zero, ReadWrite, DirectValue, "Torque to add", "") 00058 // Constructors 00059 pl_constructor_1(ParameterConstructor, PLScene::SceneNode&, "Parameter constructor", "") 00060 pl_class_end 00061 00062 00063 //[-------------------------------------------------------] 00064 //[ Public functions ] 00065 //[-------------------------------------------------------] 00066 public: 00067 /** 00068 * @brief 00069 * Constructor 00070 * 00071 * @param[in] cSceneNode 00072 * Owner scene node 00073 */ 00074 PLPHYSICS_API SNMPhysicsTorque(PLScene::SceneNode &cSceneNode); 00075 00076 /** 00077 * @brief 00078 * Destructor 00079 */ 00080 PLPHYSICS_API virtual ~SNMPhysicsTorque(); 00081 00082 00083 //[-------------------------------------------------------] 00084 //[ Protected virtual PLScene::SceneNodeModifier functions ] 00085 //[-------------------------------------------------------] 00086 protected: 00087 PLPHYSICS_API virtual void OnActivate(bool bActivate) override; 00088 00089 00090 //[-------------------------------------------------------] 00091 //[ Private functions ] 00092 //[-------------------------------------------------------] 00093 private: 00094 /** 00095 * @brief 00096 * Called when the scene node modifier needs to be updated 00097 */ 00098 void OnUpdate(); 00099 00100 00101 //[-------------------------------------------------------] 00102 //[ Private event handlers ] 00103 //[-------------------------------------------------------] 00104 private: 00105 PLCore::EventHandler<> EventHandlerUpdate; 00106 00107 00108 }; 00109 00110 00111 //[-------------------------------------------------------] 00112 //[ Namespace ] 00113 //[-------------------------------------------------------] 00114 } // PLPhysics 00115 00116 00117 #endif // __PLPHYSICS_SCENENODEMODIFIERS_TORQUE_H__
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