PixelLightAPI  .
SNMPhysicsJointUniversal.h
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00001 /*********************************************************\
00002  *  File: SNMPhysicsJointUniversal.h                     *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLPHYSICS_SCENENODEMODIFIERS_JOINTUNIVERSAL_H__
00024 #define __PLPHYSICS_SCENENODEMODIFIERS_JOINTUNIVERSAL_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLMath/Vector3.h>
00032 #include "PLPhysics/SceneNodeModifiers/SNMPhysicsJoint.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Namespace                                             ]
00037 //[-------------------------------------------------------]
00038 namespace PLPhysics {
00039 
00040 
00041 //[-------------------------------------------------------]
00042 //[ Classes                                               ]
00043 //[-------------------------------------------------------]
00044 /**
00045 *  @brief
00046 *    Physics universal joint scene node modifier
00047 *
00048 *  @remarks
00049 *    A universal joint is a constraint that restricts two rigid bodies to be connected to a point 
00050 *    fixed on both bodies, while and allowing one body to spin around a fix axis in is own frame, 
00051 *    and the other body to spin around another axis fixes on it own frame. Both axis must be 
00052 *    mutually perpendicular.
00053 */
00054 class SNMPhysicsJointUniversal : public SNMPhysicsJoint {
00055 
00056 
00057     //[-------------------------------------------------------]
00058     //[ RTTI interface                                        ]
00059     //[-------------------------------------------------------]
00060     pl_class(PLPHYSICS_RTTI_EXPORT, SNMPhysicsJointUniversal, "PLPhysics", PLPhysics::SNMPhysicsJoint, "Physics universal joint scene node modifier")
00061         // Attributes
00062         pl_attribute(PivotPoint,    PLMath::Vector3,    PLMath::Vector3::Zero,  ReadWrite,  GetSet, "Origin of the universal in local space",                                                                                                                                               "")
00063         pl_attribute(PinDir1,       PLMath::Vector3,    PLMath::Vector3::UnitY, ReadWrite,  GetSet, "First axis of rotation fixed on THIS body and perpendicular to 'PinDir2' in scene container space if the 'LocalPinDirection'-flag is not set, else in local scene node space",         "")
00064         pl_attribute(PinDir2,       PLMath::Vector3,    PLMath::Vector3::UnitZ, ReadWrite,  GetSet, "Second axis of rotation fixed on 'Target' body and perpendicular to 'PinDir1' in scene container space if the 'LocalPinDirection'-flag is not set, else in local scene node space",    "")
00065         // Constructors
00066         pl_constructor_1(ParameterConstructor,  PLScene::SceneNode&,    "Parameter constructor",    "")
00067     pl_class_end
00068 
00069 
00070     //[-------------------------------------------------------]
00071     //[ Public RTTI get/set functions                         ]
00072     //[-------------------------------------------------------]
00073     public:
00074         PLPHYSICS_API const PLMath::Vector3 &GetPivotPoint() const;
00075         PLPHYSICS_API void SetPivotPoint(const PLMath::Vector3 &vValue);
00076         PLPHYSICS_API const PLMath::Vector3 &GetPinDir1() const;
00077         PLPHYSICS_API void SetPinDir1(const PLMath::Vector3 &vValue);
00078         PLPHYSICS_API const PLMath::Vector3 &GetPinDir2() const;
00079         PLPHYSICS_API void SetPinDir2(const PLMath::Vector3 &vValue);
00080 
00081 
00082     //[-------------------------------------------------------]
00083     //[ Public functions                                      ]
00084     //[-------------------------------------------------------]
00085     public:
00086         /**
00087         *  @brief
00088         *    Constructor
00089         *
00090         *  @param[in] cSceneNode
00091         *    Owner scene node
00092         */
00093         PLPHYSICS_API SNMPhysicsJointUniversal(PLScene::SceneNode &cSceneNode);
00094 
00095         /**
00096         *  @brief
00097         *    Destructor
00098         */
00099         PLPHYSICS_API virtual ~SNMPhysicsJointUniversal();
00100 
00101 
00102     //[-------------------------------------------------------]
00103     //[ Private data                                          ]
00104     //[-------------------------------------------------------]
00105     private:
00106         PLMath::Vector3 m_vPivotPoint;  /**< Origin of the universal in local space */
00107         PLMath::Vector3 m_vPinDir1;     /**< First axis of rotation fixed on THIS body and perpendicular to 'PinDir2' in local space */
00108         PLMath::Vector3 m_vPinDir2;     /**< Second axis of rotation fixed on 'Target' body and perpendicular to 'PinDir1' in local space */
00109 
00110 
00111     //[-------------------------------------------------------]
00112     //[ Private virtual SNMPhysicsJoint functions             ]
00113     //[-------------------------------------------------------]
00114     private:
00115         virtual void CreatePhysicsJoint() override;
00116 
00117 
00118 };
00119 
00120 
00121 //[-------------------------------------------------------]
00122 //[ Namespace                                             ]
00123 //[-------------------------------------------------------]
00124 } // PLPhysics
00125 
00126 
00127 #endif // __PLPHYSICS_SCENENODEMODIFIERS_JOINTUNIVERSAL_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:00
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