PixelLightAPI  .
SNMBillboardCylindrical.h
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00001 /*********************************************************\
00002  *  File: SNMBillboardCylindrical.h                      *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODEMODIFIER_BILLBOARDCYLINDRICAL_H__
00024 #define __PLSCENE_SCENENODEMODIFIER_BILLBOARDCYLINDRICAL_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLMath/Vector3.h>
00032 #include "PLScene/Scene/SceneNodeModifiers/SNMBillboard.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Forward declarations                                  ]
00037 //[-------------------------------------------------------]
00038 namespace PLScene {
00039     class VisNode;
00040 }
00041 
00042 
00043 //[-------------------------------------------------------]
00044 //[ Namespace                                             ]
00045 //[-------------------------------------------------------]
00046 namespace PLScene {
00047 
00048 
00049 //[-------------------------------------------------------]
00050 //[ Classes                                               ]
00051 //[-------------------------------------------------------]
00052 /**
00053 *  @brief
00054 *    Cylindrical (axis aligned) billboard scene node modifier class
00055 *
00056 *  @note
00057 *    - The scale of the owner scene node is taken into account
00058 */
00059 class SNMBillboardCylindrical : public SNMBillboard {
00060 
00061 
00062     //[-------------------------------------------------------]
00063     //[ RTTI interface                                        ]
00064     //[-------------------------------------------------------]
00065     pl_class(PLS_RTTI_EXPORT, SNMBillboardCylindrical, "PLScene", PLScene::SNMBillboard, "Cylindrical (axis aligned) billboard scene node modifier class")
00066         // Attributes
00067         pl_attribute(UpVector,  PLMath::Vector3,    PLMath::Vector3::UnitY, ReadWrite,  DirectValue,    "Up vector",    "")
00068         // Constructors
00069         pl_constructor_1(ParameterConstructor,  SceneNode&, "Parameter constructor",    "")
00070         // Slots
00071         pl_slot_1(OnAddedToVisibilityTree,  VisNode&,   "Called when the owner scene node was added to a visibility tree, visibility node which is representing the owner scene node within the visibility tree as first parameter",    "")
00072     pl_class_end
00073 
00074 
00075     //[-------------------------------------------------------]
00076     //[ Public functions                                      ]
00077     //[-------------------------------------------------------]
00078     public:
00079         /**
00080         *  @brief
00081         *    Constructor
00082         *
00083         *  @param[in] cSceneNode
00084         *    Owner scene node
00085         */
00086         PLS_API SNMBillboardCylindrical(SceneNode &cSceneNode);
00087 
00088         /**
00089         *  @brief
00090         *    Destructor
00091         */
00092         PLS_API virtual ~SNMBillboardCylindrical();
00093 
00094 
00095     //[-------------------------------------------------------]
00096     //[ Protected virtual SceneNodeModifier functions         ]
00097     //[-------------------------------------------------------]
00098     protected:
00099         PLS_API virtual void OnActivate(bool bActivate) override;
00100 
00101 
00102     //[-------------------------------------------------------]
00103     //[ Private functions                                     ]
00104     //[-------------------------------------------------------]
00105     private:
00106         /**
00107         *  @brief
00108         *    Builds a transform matrix
00109         *
00110         *  @param[in]  mView
00111         *    View matrix
00112         *  @param[in]  mWorld
00113         *    World matrix
00114         *  @param[out] mTransform
00115         *    Receives the new world transform matrix
00116         */
00117         void BuildTransformMatrix(const PLMath::Matrix4x4 &mView, const PLMath::Matrix4x4 &mWorld, PLMath::Matrix3x4 &mTransform);
00118 
00119         /**
00120         *  @brief
00121         *    Called when the owner scene node was added to a visibility tree
00122         *
00123         *  @param[in] cVisNode
00124         *    Visibility node which is representing the owner scene node within the visibility tree
00125         */
00126         void OnAddedToVisibilityTree(VisNode &cVisNode);
00127 
00128 
00129 };
00130 
00131 
00132 //[-------------------------------------------------------]
00133 //[ Namespace                                             ]
00134 //[-------------------------------------------------------]
00135 } // PLScene
00136 
00137 
00138 #endif // __PLSCENE_SCENENODEMODIFIER_BILLBOARDCYLINDRICAL_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:09:00
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