PixelLightAPI  .
MeshAnimationManagerHardware.h
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00001 /*********************************************************\
00002  *  File: MeshAnimationManagerHardware.h                 *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLMESH_MESHANIMATIONMANAGERHARDWARE_H__
00024 #define __PLMESH_MESHANIMATIONMANAGERHARDWARE_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLMesh/MeshAnimationManager.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLMesh {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    This is a hardware manager for the mesh animation element
00046 */
00047 class MeshAnimationManagerHardware : public MeshAnimationManager {
00048 
00049 
00050     //[-------------------------------------------------------]
00051     //[ RTTI interface                                        ]
00052     //[-------------------------------------------------------]
00053     pl_class(PLMESH_RTTI_EXPORT, MeshAnimationManagerHardware, "PLMesh", PLMesh::MeshAnimationManager, "This is a hardware manager for the mesh animation element")
00054         // Constructors
00055         pl_constructor_0(ParameterConstructor,  "Default constructor",  "")
00056     pl_class_end
00057 
00058 
00059     //[-------------------------------------------------------]
00060     //[ Public functions                                      ]
00061     //[-------------------------------------------------------]
00062     public:
00063         /**
00064         *  @brief
00065         *    Default constructor
00066         */
00067         PLMESH_API MeshAnimationManagerHardware();
00068 
00069         /**
00070         *  @brief
00071         *    Destructor
00072         */
00073         PLMESH_API virtual ~MeshAnimationManagerHardware();
00074 
00075 
00076     //[-------------------------------------------------------]
00077     //[ Public virtual MeshAnimationManager functions         ]
00078     //[-------------------------------------------------------]
00079     public:
00080         PLMESH_API virtual bool Apply(MeshHandler &cMeshHandler) const override;
00081 
00082 
00083 };
00084 
00085 
00086 //[-------------------------------------------------------]
00087 //[ Namespace                                             ]
00088 //[-------------------------------------------------------]
00089 } // PLMesh
00090 
00091 
00092 #endif // __PLMESH_MESHANIMATIONMANAGERHARDWARE_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:08:57
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