PixelLightAPI
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00001 /*********************************************************\ 00002 * File: IndexBuffer.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLRENDERER_INDEXBUFFER_H__ 00024 #define __PLRENDERER_INDEXBUFFER_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLRenderer/Renderer/Buffer.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLRenderer { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Abstract renderer index buffer (IBO) resource 00046 */ 00047 class IndexBuffer : public Buffer { 00048 00049 00050 //[-------------------------------------------------------] 00051 //[ Public definitions ] 00052 //[-------------------------------------------------------] 00053 public: 00054 /** 00055 * @brief 00056 * Vertex index types 00057 */ 00058 enum EType { 00059 UInt = 0, /**< Unsigned int (may not be supported by each API) */ 00060 UShort = 1, /**< Unsigned short (default) */ 00061 UByte = 2 /**< Unsigned byte (may not be supported by each API) */ 00062 }; 00063 00064 /** Maximum vertex index which can be used if UShort is used as index buffer type */ 00065 static const PLCore::uint32 MaxVertexIndexUShort = 65535; 00066 00067 /** Maximum vertex index which can be used if UByte is used as index buffer type */ 00068 static const PLCore::uint32 MaxVertexIndexUByte = 255; 00069 00070 00071 //[-------------------------------------------------------] 00072 //[ Public functions ] 00073 //[-------------------------------------------------------] 00074 public: 00075 /** 00076 * @brief 00077 * Destructor 00078 */ 00079 PLRENDERER_API virtual ~IndexBuffer(); 00080 00081 /** 00082 * @brief 00083 * Returns the type of the buffer elements 00084 * 00085 * @return 00086 * The type of the buffer elements 00087 */ 00088 inline EType GetElementType() const; 00089 00090 /** 00091 * @brief 00092 * Sets the type of the buffer elements 00093 * 00094 * @param[in] nType 00095 * The type of the buffer elements 00096 * 00097 * @return 00098 * 'true' if all went fine, else 'false' (maybe the buffer is already allocated) 00099 * 00100 * @note 00101 * - It's only possible to change the element type if the buffer isn't allocated 00102 * - Try to avoid UInt whenever possible for more performance and better compatibility to for example mobile graphics API's 00103 */ 00104 inline bool SetElementType(EType nType = UShort); 00105 00106 /** 00107 * @brief 00108 * Sets the type of the buffer elements automatically by using a given maximum vertex index 00109 * 00110 * @param[in] nMaximumIndex 00111 * Maximum vertex index 00112 * 00113 * @return 00114 * 'true' if all went fine, else 'false' (maybe the buffer is already allocated) 00115 * 00116 * @remarks 00117 * If the given maximum vertex index is <= 'MaxVertexIndexUByte' the type 00118 * 'EByte' is chosen. If the given maximum vertex index is <= 'MaxVertexIndexUShort' 00119 * the type 'EShort' is chosen, else 'UInt'. Please don't oversight the '='. 00120 * If you have n vertices, the last one has the index n-1 because we start 00121 * counting at zero. 00122 * 00123 * @see 00124 * - SetElementType() 00125 */ 00126 inline bool SetElementTypeByMaximumIndex(PLCore::uint32 nMaximumIndex); 00127 00128 /** 00129 * @brief 00130 * Copy operator 00131 * 00132 * @param[in] cSource 00133 * Source to copy from 00134 * 00135 * @return 00136 * Reference to this object 00137 */ 00138 PLRENDERER_API IndexBuffer &operator =(const IndexBuffer &cSource); 00139 00140 /** 00141 * @brief 00142 * Returns the data of the index buffer 00143 * 00144 * @param[in] nIndex 00145 * Index index 00146 * 00147 * @return 00148 * Index data 00149 * 00150 * @note 00151 * - This function will give you the correct data of the requested 00152 * index, therefore you should always use this function to be not forced 00153 * to worry about the internal index data type. (see EType) 00154 * 00155 * @see 00156 * - Buffer::GetData() 00157 */ 00158 PLRENDERER_API PLCore::uint32 GetData(PLCore::uint32 nIndex); 00159 00160 /** 00161 * @brief 00162 * Sets the data of the index buffer 00163 * 00164 * @param[in] nIndex 00165 * Index index 00166 * @param[in] nData 00167 * Data to set 00168 * 00169 * @return 00170 * 'true' if all went fine, else 'false' 00171 * 00172 * @see 00173 * - GetData() 00174 */ 00175 PLRENDERER_API bool SetData(PLCore::uint32 nIndex, PLCore::uint32 nData); 00176 00177 00178 //[-------------------------------------------------------] 00179 //[ Protected functions ] 00180 //[-------------------------------------------------------] 00181 protected: 00182 /** 00183 * @brief 00184 * Constructor 00185 * 00186 * @param[in] cRenderer 00187 * Owner renderer 00188 */ 00189 PLRENDERER_API IndexBuffer(Renderer &cRenderer); 00190 00191 00192 //[-------------------------------------------------------] 00193 //[ Protected data ] 00194 //[-------------------------------------------------------] 00195 protected: 00196 EType m_nElementType; /**< Element type */ 00197 00198 00199 //[-------------------------------------------------------] 00200 //[ Private functions ] 00201 //[-------------------------------------------------------] 00202 private: 00203 /** 00204 * @brief 00205 * Copy constructor 00206 * 00207 * @param[in] cSource 00208 * Source to copy from 00209 */ 00210 IndexBuffer(const IndexBuffer &cSource); 00211 00212 00213 //[-------------------------------------------------------] 00214 //[ Public virtual Buffer functions ] 00215 //[-------------------------------------------------------] 00216 public: 00217 PLRENDERER_API virtual void *GetData() override; 00218 00219 00220 }; 00221 00222 00223 //[-------------------------------------------------------] 00224 //[ Namespace ] 00225 //[-------------------------------------------------------] 00226 } // PLRenderer 00227 00228 00229 //[-------------------------------------------------------] 00230 //[ Implementation ] 00231 //[-------------------------------------------------------] 00232 #include "PLRenderer/Renderer/IndexBuffer.inl" 00233 00234 00235 #endif // __PLRENDERER_INDEXBUFFER_H__
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