PixelLightAPI
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00001 /*********************************************************\ 00002 * File: IEConvert.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLGRAPHICS_IMAGEEFFECT_CONVERT_H__ 00024 #define __PLGRAPHICS_IMAGEEFFECT_CONVERT_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLGraphics/Image/ImageEffect.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLGraphics { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Image effect: Convert data and color type of an image 00046 * 00047 * @note 00048 * - The color format "ColorPalette" is not supported as destination format 00049 * - If an alpha channel is added, the set alpha value for every pixel is 255 for integer formats and 1.0 for floating point formats... 00050 * this way, such an image can usually directly be used as a solid texture 00051 */ 00052 class IEConvert : public ImageEffect { 00053 00054 00055 //[-------------------------------------------------------] 00056 //[ RTTI interface ] 00057 //[-------------------------------------------------------] 00058 pl_class(PLGRAPHICS_RTTI_EXPORT, IEConvert, "PLGraphics", PLGraphics::ImageEffect, "Image effect: Convert data and color type of an image") 00059 pl_class_end 00060 00061 00062 //[-------------------------------------------------------] 00063 //[ Public functions ] 00064 //[-------------------------------------------------------] 00065 public: 00066 /** 00067 * @brief 00068 * Constructor 00069 * 00070 * @param[in] nDataFormat 00071 * Desired data format 00072 * @param[in] nColorFormat 00073 * Desired color format 00074 */ 00075 PLGRAPHICS_API IEConvert(EDataFormat nDataFormat, EColorFormat nColorFormat); 00076 00077 /** 00078 * @brief 00079 * Destructor 00080 */ 00081 PLGRAPHICS_API virtual ~IEConvert(); 00082 00083 00084 //[-------------------------------------------------------] 00085 //[ Public virtual ImageEffect functions ] 00086 //[-------------------------------------------------------] 00087 public: 00088 PLGRAPHICS_API virtual bool Apply(ImageBuffer &cBuffer) const override; 00089 00090 00091 //[-------------------------------------------------------] 00092 //[ Private data ] 00093 //[-------------------------------------------------------] 00094 private: 00095 EDataFormat m_nDataFormat; /**< Data format of the image */ 00096 EColorFormat m_nColorFormat; /**< Color format of the image */ 00097 00098 00099 }; 00100 00101 00102 //[-------------------------------------------------------] 00103 //[ Namespace ] 00104 //[-------------------------------------------------------] 00105 } // PLGraphics 00106 00107 00108 #endif // __PLGRAPHICS_IMAGEEFFECT_CONVERT_H__
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