PixelLightAPI
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#include "PLRenderer/Renderer/FixedFunctions.h"
#include "PLRenderer/Renderer/RenderStates.h"
#include "PLRenderer/Renderer/FixedFunctionsRenderStates.h"
#include "PLRenderer/Effect/EffectPass.inl"
Go to the source code of this file.
Classes | |
class | PLRenderer::EffectPass |
A effect pass will set the render states, textures etc. required for proper rendering of the given pass. More... | |
Namespaces | |
namespace | PLRenderer |
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