PixelLightAPI  .
ConsoleAndroid.h
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00001 /*********************************************************\
00002  *  File: ConsoleAndroid.h                               *
00003  *
00004  *  Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLCORE_CONSOLE_ANDROID_H__
00024 #define __PLCORE_CONSOLE_ANDROID_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLCore/System/ConsoleLinux.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLCore {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    Android 'Console' implementation
00046 *
00047 *  @remarks
00048 *    Even on Android, it's possible to write into the console, meaning "stdout"... but it's somewhat
00049 *    complicated to "see" this output when starting an apk file (meaning: not starting an native
00050 *    application via shell). In this console implementation, messages are not only written into the console,
00051 *    the Android in-kernel log buffer is used as well (use Androids "logcat" utility to access this system log).
00052 */
00053 class ConsoleAndroid : public ConsoleLinux {
00054 
00055 
00056     //[-------------------------------------------------------]
00057     //[ Friends                                               ]
00058     //[-------------------------------------------------------]
00059     friend class SystemAndroid;
00060 
00061 
00062     //[-------------------------------------------------------]
00063     //[ Public virtual Console functions                      ]
00064     //[-------------------------------------------------------]
00065     public:
00066         virtual void Print(const String &sString) const override;
00067 
00068 
00069     //[-------------------------------------------------------]
00070     //[ Private functions                                     ]
00071     //[-------------------------------------------------------]
00072     private:
00073         /**
00074         *  @brief
00075         *    Constructor
00076         */
00077         ConsoleAndroid();
00078 
00079         /**
00080         *  @brief
00081         *    Destructor
00082         */
00083         virtual ~ConsoleAndroid();
00084 
00085 
00086 };
00087 
00088 
00089 //[-------------------------------------------------------]
00090 //[ Namespace                                             ]
00091 //[-------------------------------------------------------]
00092 } // PLCore
00093 
00094 
00095 #endif // __PLCORE_CONSOLE_ANDROID_H__


PixelLight PixelLight 0.9.11-R1
Copyright (C) 2002-2012 by The PixelLight Team
Last modified Thu Feb 23 2012 14:08:52
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