PixelLightAPI
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00001 /*********************************************************\ 00002 * File: BodySphere.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLPHYSICS_BODYSPHERE_H__ 00024 #define __PLPHYSICS_BODYSPHERE_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLPhysics/Body.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLPhysics { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Abstract PL physics sphere body 00046 */ 00047 class BodySphere : public Body { 00048 00049 00050 //[-------------------------------------------------------] 00051 //[ Public functions ] 00052 //[-------------------------------------------------------] 00053 public: 00054 /** 00055 * @brief 00056 * Destructor 00057 */ 00058 PLPHYSICS_API virtual ~BodySphere(); 00059 00060 /** 00061 * @brief 00062 * Returns the sphere radius 00063 * 00064 * @return 00065 * The sphere radius 00066 */ 00067 PLPHYSICS_API float GetRadius() const; 00068 00069 00070 //[-------------------------------------------------------] 00071 //[ Protected functions ] 00072 //[-------------------------------------------------------] 00073 protected: 00074 /** 00075 * @brief 00076 * Constructor 00077 * 00078 * @param[in] cWorld 00079 * World this body is in 00080 * @param[in] cBodyImpl 00081 * Reference to the physics API specific body implementation 00082 * @param[in] fRadius 00083 * Sphere radius 00084 */ 00085 PLPHYSICS_API BodySphere(World &cWorld, BodyImpl &cBodyImpl, float fRadius); 00086 00087 00088 //[-------------------------------------------------------] 00089 //[ Protected data ] 00090 //[-------------------------------------------------------] 00091 protected: 00092 float m_fRadius; /**< Sphere radius */ 00093 00094 00095 }; 00096 00097 00098 //[-------------------------------------------------------] 00099 //[ Namespace ] 00100 //[-------------------------------------------------------] 00101 } // PLPhysics 00102 00103 00104 #endif // __PLPHYSICS_BODYSPHERE_H__
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