PixelLightAPI
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00001 /*********************************************************\ 00002 * File: AnimationBase.h * 00003 * 00004 * Copyright (C) 2002-2012 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLRENDERER_ANIMATIONBASE_H__ 00024 #define __PLRENDERER_ANIMATIONBASE_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLRenderer/Animation/AnimationInfo.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLRenderer { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Animation base class 00046 */ 00047 class AnimationBase : public AnimationInfo { 00048 00049 00050 //[-------------------------------------------------------] 00051 //[ Public structures ] 00052 //[-------------------------------------------------------] 00053 public: 00054 /** 00055 * @brief 00056 * Animation frame keys 00057 */ 00058 class FrameKeys { 00059 00060 00061 //[-------------------------------------------------------] 00062 //[ Public data ] 00063 //[-------------------------------------------------------] 00064 public: 00065 PLCore::Array<float> lstFrameKeys; 00066 00067 00068 //[-------------------------------------------------------] 00069 //[ Public functions ] 00070 //[-------------------------------------------------------] 00071 public: 00072 PLRENDERER_API bool operator ==(const FrameKeys &cKeys) const 00073 { 00074 return lstFrameKeys == cKeys.lstFrameKeys; 00075 } 00076 00077 00078 }; 00079 00080 00081 //[-------------------------------------------------------] 00082 //[ Public functions ] 00083 //[-------------------------------------------------------] 00084 public: 00085 /** 00086 * @brief 00087 * Constructor 00088 */ 00089 PLRENDERER_API AnimationBase(); 00090 00091 /** 00092 * @brief 00093 * Destructor 00094 */ 00095 PLRENDERER_API virtual ~AnimationBase(); 00096 00097 /** 00098 * @brief 00099 * Returns the frame rate 00100 * 00101 * @return 00102 * Frames per second 00103 */ 00104 inline float GetFrameRate() const; 00105 00106 /** 00107 * @brief 00108 * Sets the frame rate 00109 * 00110 * @param[in] fFrameRate 00111 * Frames per second 00112 */ 00113 inline void SetFrameRate(float fFrameRate = 24.0f); 00114 00115 /** 00116 * @brief 00117 * Returns the frame keys 00118 * 00119 * @return 00120 * Frame keys 00121 */ 00122 inline PLCore::Array<FrameKeys> &GetFrameKeys(); 00123 00124 00125 //[-------------------------------------------------------] 00126 //[ Protected data ] 00127 //[-------------------------------------------------------] 00128 protected: 00129 float m_fFrameRate; /**< Frame rate */ 00130 PLCore::Array<FrameKeys> m_lstFrameKeys; /**< Frame keys */ 00131 00132 00133 //[-------------------------------------------------------] 00134 //[ Public virtual AnimationInfo functions ] 00135 //[-------------------------------------------------------] 00136 public: 00137 PLRENDERER_API virtual AnimationBase &operator =(const AnimationBase &cSource); 00138 00139 00140 }; 00141 00142 00143 //[-------------------------------------------------------] 00144 //[ Namespace ] 00145 //[-------------------------------------------------------] 00146 } // PLRenderer 00147 00148 00149 //[-------------------------------------------------------] 00150 //[ Implementation ] 00151 //[-------------------------------------------------------] 00152 #include "PLRenderer/Animation/AnimationBase.inl" 00153 00154 00155 #endif // __PLRENDERER_ANIMATIONBASE_H__
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